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Post by fear on Jul 19, 2012 19:15:27 GMT -5
Name: Icon Urn Allegiance: Neutral Function: None Alt. mode: None Weapons: None Special Abilities: The ability to shape shift due to its Shadow Ion form, useful when trying to escape or for transportation. Being composed of Shadow Ion, it can never die and can regenerate at will unless exposed to large amounts of heat. Height: 30 ft. Quote: "As above, so below."
Strength: 0 Intelligence: 10 Dexterity: 10 Speed: 10 Endurance: 10 Courage: 10 Firepower: 0 Accuracy: 0 Melee: 10 Tech Skill: 0 Charisma: 10 Rank: Neutral
Profile: The creation of Fear was heralded by the arrival of a mysterious entity in his mind from the ancient past. When the entity was cast out, it found a new home in the form of Fear's deformed Shadow Ion clone. While it lacks weapons and the ability to upgrade, the entity uses the clone as more of a vehicle to get to where it wants to go. The true identity of the entity is unknown, but this will no longer be the case when its master plan is revealed. For now, it has adopted the alias "Icon Urn".
Weaknesses: Being composed of Shadow Ion, it lacks weaponry, the ability to upgrade, or even to serve in the Decepticon army. This is a major disadvantage when put next to most Cybertronians.u
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Post by Rexacon on Jul 19, 2012 19:32:26 GMT -5
Name: Icon Urn Allegiance: Neutral Function: None Alt. mode: None Weapons: None Special Abilities: The ability to shape shift due to its Shadow Ion form, useful when trying to escape or for transportation. Being composed of Shadow Ion, it can never die and can regenerate at will unless exposed to large amounts of heat. Height: 30 ft. Quote: "As above, so below." Strength: 0 Intelligence: 10 Dexterity: 10 Speed: 10 Endurance: 10 Courage: 10 Firepower: 0 Accuracy: 0 Melee: 10 Tech Skill: 0 Charisma: 10 Rank: Neutral Profile: The creation of Fear was heralded by the arrival of a mysterious entity in his mind from the ancient past. When the entity was cast out, it found a new home in the form of Fear's deformed Shadow Ion clone. While it lacks weapons and the ability to upgrade, the entity uses the clone as more of a vehicle to get to where it wants to go. The true identity of the entity is unknown, but this will no longer be the case when its master plan is revealed. For now, it has adopted the alias "Icon Urn". Weaknesses: Being composed of Shadow Ion, it lacks weaponry, the ability to upgrade, or even to serve in the Decepticon army. This is a major disadvantage when put next to most Cybertronians.u Approved. Please post this application here and update the Roll Call.
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jinzon
Civilian
" One shot is all I need to kill you. "
Posts: 28
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Post by jinzon on Aug 1, 2012 21:01:07 GMT -5
Name:Crono ShotAllegiance:DecepticonFunction:Sniper/WarriorAlt. mode:Land mode; 69 Dodge charger, Flight mode; F-18 Rapter JetWeapons:2x arm cannons, 1 Laser Rifle, 1 energy short sword and sheild.Special Abilities: Triple TransformationHeight:28 feetQuote: " You are off the hook for now. But betray or fail me again and i'll melt your circuits! "Strength: 5 Intelligence: 6 Dexterity: 5 Speed: 10 Endurance: 5 Courage: 6 Firepower: 8 Accuracy: 10 Melee: 6 Tech Skill: 4 Charisma: 5 Rank:Profile:
Crono Shot was a second generation Prime. Given this title of prime shortly after defeating an incursion of decepticons. His skill and loyalty was above normal and was next to be in line for council and possible Leadership. But that was before he found he would be over looked as a leader and sent to one of cybertron's moons. Everything he had given was about to be thrown away. He left the council chamber in ruin and joined the decepticons. Taking his vengence on those he once protected. Doing this of course stripped him of his Prime status.
Given two transformations once he joined the decepticons, Crono Shot became a force to be reconed with. Flight and ground modes make him a very versitile warrior. His flight mode was taken from an F-18 fighter jet from earth. The design sleek and powerful to compensate for his mastery in speed. Then he took a ground form of an earth car from the 1969 era. A dodge charger for it's muscular stance and durability for high speed as well. With this done he soon began rising through the ranks and became second in command and a leader from time to time. His high skill in accuracy make him a deadly sniper and hand to hand warrior. Able to hit any target he takes aim at with weapon or fist.
Though he keeps a strong sense of honor, he has no problem sacrificing others for the furthered ideals of the decepticons. Crono will fight head on if challenged. His tactics never go dirty handed or backstabbing. He sees this as weak and un worthy of a true warrior or leader. The same for those that can not fight such as humans. These he sees as a waste of his combat skill. But any opponent that dares cross him on battlefield or on mission they are in for a rough time. With his twin forms adding to his robot form Crono is not a warrior in whom you want to mess with.
His high skills and special abilities allow him great speed and kill ratios. Enhanced sensors allow him to scan, sense and see things beyond the normal. The enhanced optics from this allows him up to a five mile vision scan. This works well with the high impact laser rifle that he has while in robot form. This rifle connects to his optic sensors for greater distance. Add his speed and he can take out several enemy warriors at once and out run many more as well as escape the atmosphere.
Though a decepticon, Crono has a kind personality that he rarely shows unless he thinks it needed. He is also cold in battle and usually won't tolerate stupid mistakes or words directed at him or about him. Very proud of what he used to be and what he is now. Regretting nothing of what he has done or does or will have to do. This personality makes his mental prowess in battle more than average but not the best.
Laser Rifel- smooth and sleek in design and black in color. Resembles an earth 50. cal. Rifle. It has a hyper scope that activates when he uses it for sniping. When in use a sensor array built into the rifle connects to his optic sensors for it's full sniping ability. Against cybertronians and the location of the shot, this weapon can destroy the head, or punch a robotic fist sized hole through the body.
2x Arm Cannons- These fore arm length cannons are at all times seen when in robot form. Firing gatling style energy bursts or single shot concussion energy. These have a black finish to them as well since they are used in his jet mode as part of it's weaponry. These cannons have the impact force to take limbs off of any cybertronian or worse at closer range.
Energy short sword and shield- Hands retract into fore arm area and are replaced by solidified orange colored energy in the form of a medium round shield and a short sword. Used in melee combat only. This weapon and shield combo can defend against most attacks and can leave dents or deep gashes in a cybertronian body.
Weaknesses: His weakness can be counted as his deep sense of honor and being a bit of a loner in battle. His honor prevents him from following many orders until his mission meets his honor standards if it is one on one against a non combatant. And he does not work well with others. Always working alone even when leading a group. Read more: tfuniverserpg.proboards.com/index.cgi?board=registration&action=display&thread=15#ixzz22LLS5VMF
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Post by Rexacon on Aug 1, 2012 23:49:55 GMT -5
Name:Crono PrimeAllegiance:DecepticonFunction:Sniper/WarriorAlt. mode:Land mode; 69 Dodge charger, Flight mode; F-18 Rapter JetWeapons:2x arm cannons, 1 Laser Rifle, 1 energy short sword and sheild.Special Abilities: Enhanced sensors/opticsHeight:28 feetQuote: " You are off the hook for now. But betray or fail me again and i'll melt your circuits! "Strength: 9 Intelligence: 8 Dexterity: 7 Speed: 10 Endurance: 8 Courage: 8 Firepower: 9 Accuracy: 10 Melee: 7 Tech Skill: 6 Charisma: 6 Rank:Profile:
Cronos Prime was a second generation Prime. Given this title of prime shortly after defeating an incursion of decepticons. His skill and loyalty was above normal and was next to be in line for council and possible Leadership. But that was before he found he would be over looked as a leader and sent to one of cybertron's moons. Everything he had given was about to be thrown away. He left the council chamber in ruin and joined the decepticons. Taking his vengence on those he once protected.
Given two transformations once he joined the decepticons, Cronos Prime became a force to be reconed with. Flight and ground modes make him a very versitile warrior. His flight mode was taken from an F-18 fighter jet from earth. The design sleek and powerful to compensate for his mastery in speed. Then he took a ground form of an earth car from the 1969 era. A dodge charger for it's muscular stance and durability for high speed as well. With this done he soon began rising through the ranks and became second in command and a leader from time to time. His special enhanced optics and sensors make him a deadly sniper and hand to hand warrior. Able to hit any target he takes aim at with weapon or fist.
Though he keeps his title of prime and a strong sense of honor, he has no problem sacrificing others for the furthered ideals of the decepticons. Crono will fight head on if challenged. His tactics never go dirty handed or backstabbing. He sees this as weak and un worthy of a true warrior or leader. The same for those that can not fight such as humans. These he sees as a waste of his combat skill. But any opponent that dares cross him on battlefield or on mission they are in for a rough time. With his twin forms adding to his robot form Cronos is not a warrior in whom you want to mess with.
His high skills and special abilities allow him great speed and kill ratios. Enhanced sensors allow him to scan, sense and see things beyond the normal. The enhanced optics from this allows him up to a five mile vision scan. This works well with the high impact laser rifle that he has while in robot form. This rifle connects to his optic sensors for greater distance. Add his speed and he can take out several enemy warriors at once and out run many more as well as escape the atmosphere.
Though a decepticon, Crono has a kind personality that he rarely shows unless he thinks it needed. He is also cold in battle and usually won't tolerate stupid mistakes or words directed at him or about him. Very proud of what he used to be and what he is now. Regretting nothing of what he has done or does or will have to do. This personality makes his mental prowess in battle more than average but not the best. Weaknesses: His weakness can be counted as his deep sense of honor and being a bit of a loner in battle. His honor prevents him from following many orders until his mission meets his honor standards if it is one on one against a non combatant. And he does not work well with others. Always working alone even when leading a group. Read more: tfuniverserpg.proboards.com/index.cgi?board=registration&action=display&thread=15#ixzz22LLS5VMF Hola, so lets work this out. The total points that a character can have is 70. So you gonna have to shave off 18 points here. Secondly, he can't be prime, you have the name crono, but no prime. Also give a brief description on his weapons and how much damage they do to a cybertronian according to his stats. Once those things are done, repost and I shall have another look at it.
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jinzon
Civilian
" One shot is all I need to kill you. "
Posts: 28
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Post by jinzon on Aug 2, 2012 9:01:02 GMT -5
modified. wasn't quite finished with it. but now has to do complete rework of my other char since i can't use him as is.
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Post by Rexacon on Aug 2, 2012 13:49:14 GMT -5
Name:Crono ShotAllegiance:DecepticonFunction:Sniper/WarriorAlt. mode:Land mode; 69 Dodge charger, Flight mode; F-18 Rapter JetWeapons:2x arm cannons, 1 Laser Rifle, 1 energy short sword and sheild.Special Abilities: Triple TransformationHeight:28 feetQuote: " You are off the hook for now. But betray or fail me again and i'll melt your circuits! "Strength: 5 Intelligence: 6 Dexterity: 5 Speed: 10 Endurance: 5 Courage: 6 Firepower: 8 Accuracy: 10 Melee: 6 Tech Skill: 4 Charisma: 5 Rank:Profile:
Crono Shot was a second generation Prime. Given this title of prime shortly after defeating an incursion of decepticons. His skill and loyalty was above normal and was next to be in line for council and possible Leadership. But that was before he found he would be over looked as a leader and sent to one of cybertron's moons. Everything he had given was about to be thrown away. He left the council chamber in ruin and joined the decepticons. Taking his vengence on those he once protected. Doing this of course stripped him of his Prime status.
Given two transformations once he joined the decepticons, Crono Shot became a force to be reconed with. Flight and ground modes make him a very versitile warrior. His flight mode was taken from an F-18 fighter jet from earth. The design sleek and powerful to compensate for his mastery in speed. Then he took a ground form of an earth car from the 1969 era. A dodge charger for it's muscular stance and durability for high speed as well. With this done he soon began rising through the ranks and became second in command and a leader from time to time. His high skill in accuracy make him a deadly sniper and hand to hand warrior. Able to hit any target he takes aim at with weapon or fist.
Though he keeps a strong sense of honor, he has no problem sacrificing others for the furthered ideals of the decepticons. Crono will fight head on if challenged. His tactics never go dirty handed or backstabbing. He sees this as weak and un worthy of a true warrior or leader. The same for those that can not fight such as humans. These he sees as a waste of his combat skill. But any opponent that dares cross him on battlefield or on mission they are in for a rough time. With his twin forms adding to his robot form Crono is not a warrior in whom you want to mess with.
His high skills and special abilities allow him great speed and kill ratios. Enhanced sensors allow him to scan, sense and see things beyond the normal. The enhanced optics from this allows him up to a five mile vision scan. This works well with the high impact laser rifle that he has while in robot form. This rifle connects to his optic sensors for greater distance. Add his speed and he can take out several enemy warriors at once and out run many more as well as escape the atmosphere.
Though a decepticon, Crono has a kind personality that he rarely shows unless he thinks it needed. He is also cold in battle and usually won't tolerate stupid mistakes or words directed at him or about him. Very proud of what he used to be and what he is now. Regretting nothing of what he has done or does or will have to do. This personality makes his mental prowess in battle more than average but not the best.
Laser Rifel- smooth and sleek in design and black in color. Resembles an earth 50. cal. Rifle. It has a hyper scope that activates when he uses it for sniping. When in use a sensor array built into the rifle connects to his optic sensors for it's full sniping ability. Against cybertronians and the location of the shot, this weapon can destroy the head, or punch a robotic fist sized hole through the body.
2x Arm Cannons- These fore arm length cannons are at all times seen when in robot form. Firing gatling style energy bursts or single shot concussion energy. These have a black finish to them as well since they are used in his jet mode as part of it's weaponry. These cannons have the impact force to take limbs off of any cybertronian or worse at closer range.
Energy short sword and shield- Hands retract into fore arm area and are replaced by solidified orange colored energy in the form of a medium round shield and a short sword. Used in melee combat only. This weapon and shield combo can defend against most attacks and can leave dents or deep gashes in a cybertronian body.
Weaknesses: His weakness can be counted as his deep sense of honor and being a bit of a loner in battle. His honor prevents him from following many orders until his mission meets his honor standards if it is one on one against a non combatant. And he does not work well with others. Always working alone even when leading a group. Read more: tfuniverserpg.proboards.com/index.cgi?board=registration&action=display&thread=15#ixzz22LLS5VMF Approved. Please post this application here and update the Roll Call.
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jinzon
Civilian
" One shot is all I need to kill you. "
Posts: 28
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Post by jinzon on Aug 2, 2012 17:31:35 GMT -5
Name: LineBarrel Allegiance: Autobot Function: Warrior Alt. mode: (Battleship- post earth) cybertronian space cruiser- pre-earth Weapons: 5 energy cannons( 2 arms,2 waist, 1 chest), 4 missile pods(2 leg,2 shoulder) 2 Gatling laser guns( hands turn into them ), 2 null ray mega cannons ( back mounted ) Special Abilities: Ammo Regenerator Height: ( Requesting a height of 40-50 in robot form if possible ) Quote:" Shoot me will you? Then I shoot back big! "
Strength: 10 Intelligence: 4 Dexterity: 6 Speed: 4 Endurance: 10 Courage: 8 Firepower: 10 Accuracy: 4 Melee: 8 Tech Skill: 3 Charisma: 3 Rank:
Profile:
Linebarrel was build to be a heavy support warrior. His massive firepower and body having been built with a size modulator for when he takes his robotic form. Linebarrel is simple minded but isn't stupid. Normal common tasks and fighting he can understand. Anything more than that and he does not have the faintest ability to understand. Taking on the massive form of a battle ship was the only way to compensate and maintain the massive array of weapons at his disposal.
From the start it was apparent that his fire power would be very useful and deadly. Though not very accurate the sheer amount of fire that he rains down on the enemy makes up for it. Soon he was refitted with an ammo regenarator as a special power to make him a one bot support system. With this in place he saved many autobot lives by taking a defense stance and just unleashing every weapon he had. Providing cover fire and anti-air missiles. When in battle ship formation he is restricted to the sea.
As a battleship his weaponry increases. Giving him 5 170 mm gun batteries. 2 20 mm anti-aircraft guns, 2 missile batteries, and two large rail gun stations that become the null ray cannons. With this array of weapons no ship or group can stand against him for very long. Who would want too anyway?
Mega Null Ray Cannons- These cannons are formed from the rail guns in battleship form. A heavily energized version of the null ray weapon used by decepticon Starscream. Mounted on the back while not in use. Long and black the slide out and forces Linebarrel to one knee. Leaning forward the slide around under his arms to fire. Nullifying the equilibrium and sensory patterns of any cybertronian caught in the 10 foot impact radius. They have a slow fire rate of 10 seconds between shots.
Energy cannons- These 6 foot flat grey cannons are high impact energy. Able to deal massive damage to any cybertronian they hit. Causing shrapnel sharts as well on impact. One located in the central chest, two are on the waist, and two run the length of his arms. These have can fire in rapid pace of every 6 seconds. Usually fired one after the other in order to give time for repeat firing without having to stop firing.
Missile Pods- These are not easily seen at first. Two mounted in the legs, popping out when needed. each pod fires 15 micro missiles that can home in on the targets, or provide blinding flashes and anti-air support. The two on the shoulder slide open to fire 10 micro missiles each that are designed for precision strikes. Small radius impact but high damage. These also can penetrate the thickest and strongest armors.
Energy Gatling Guns- Replacing the hands when in use these guns spend 300 armor piercing energy rounds under 6 seconds. The rapid fire of these weapons isn't very damaging but the armor piercing ability makes up for that and the lack of accuracy.
Ammo Regenerator- A build in device that constantly replenishes ammo and missile for the vast weaponry that Linebarrel uses. This system can be linked to an outside source while in battleship mode to replenish ammo for anyone that links to his systems.
Weaknesses:Linebarrel's weakness is his mind and lack of speed. He can't think strategy or move very fast. His special ability though his greatest power is also a drawback. While in use Linebarrel can not be in battle. The regeneration of ammo takes 5 minuets to complete when active.
Read more: tfuniverserpg.proboards.com/index.cgi?board=registration&action=display&thread=15#ixzz22QEuUeR8
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Post by Rexacon on Aug 2, 2012 19:11:27 GMT -5
Name: LineBarrel Allegiance: Autobot Function: Warrior Alt. mode: (Battleship- post earth) cybertronian space cruiser- pre-earth Weapons: 5 energy cannons( 2 arms,2 waist, 1 chest), 4 missile pods(2 leg,2 shoulder) 2 Gatling laser guns( hands turn into them ), 2 null ray mega cannons ( back mounted ) Special Abilities: Ammo Regenerator Height: ( Requesting a height of 40-50 in robot form if possible ) Quote:" Shoot me will you? Then I shoot back big! "
Strength: 10 Intelligence: 4 Dexterity: 6 Speed: 4 Endurance: 10 Courage: 8 Firepower: 10 Accuracy: 4 Melee: 8 Tech Skill: 3 Charisma: 3 Rank:
Profile:
Linebarrel was build to be a heavy support warrior. His massive firepower and body having been built with a size modulator for when he takes his robotic form. Linebarrel is simple minded but isn't stupid. Normal common tasks and fighting he can understand. Anything more than that and he does not have the faintest ability to understand. Taking on the massive form of a battle ship was the only way to compensate and maintain the massive array of weapons at his disposal.
From the start it was apparent that his fire power would be very useful and deadly. Though not very accurate the sheer amount of fire that he rains down on the enemy makes up for it. Soon he was refitted with an ammo regenarator as a special power to make him a one bot support system. With this in place he saved many autobot lives by taking a defense stance and just unleashing every weapon he had. Providing cover fire and anti-air missiles. When in battle ship formation he is restricted to the sea.
As a battleship his weaponry increases. Giving him 5 170 mm gun batteries. 2 20 mm anti-aircraft guns, 2 missile batteries, and two large rail gun stations that become the null ray cannons. With this array of weapons no ship or group can stand against him for very long. Who would want too anyway?
Mega Null Ray Cannons- These cannons are formed from the rail guns in battleship form. A heavily energized version of the null ray weapon used by decepticon Starscream. Mounted on the back while not in use. Long and black the slide out and forces Linebarrel to one knee. Leaning forward the slide around under his arms to fire. Nullifying the equilibrium and sensory patterns of any cybertronian caught in the 10 foot impact radius. They have a slow fire rate of 10 seconds between shots.
Energy cannons- These 6 foot flat grey cannons are high impact energy. Able to deal massive damage to any cybertronian they hit. Causing shrapnel sharts as well on impact. One located in the central chest, two are on the waist, and two run the length of his arms. These have can fire in rapid pace of every 6 seconds. Usually fired one after the other in order to give time for repeat firing without having to stop firing.
Missile Pods- These are not easily seen at first. Two mounted in the legs, popping out when needed. each pod fires 15 micro missiles that can home in on the targets, or provide blinding flashes and anti-air support. The two on the shoulder slide open to fire 10 micro missiles each that are designed for precision strikes. Small radius impact but high damage. These also can penetrate the thickest and strongest armors.
Energy Gatling Guns- Replacing the hands when in use these guns spend 300 armor piercing energy rounds under 6 seconds. The rapid fire of these weapons isn't very damaging but the armor piercing ability makes up for that and the lack of accuracy.
Ammo Regenerator- A build in device that constantly replenishes ammo and missile for the vast weaponry that Linebarrel uses. This system can be linked to an outside source while in battleship mode to replenish ammo for anyone that links to his systems.
Weaknesses:Linebarrel's weakness is his mind and lack of speed. He can't think strategy or move very fast. His special ability though his greatest power is also a drawback. While in use Linebarrel can not be in battle. The regeneration of ammo takes 5 minuets to complete when active.
Read more: tfuniverserpg.proboards.com/index.cgi?board=registration&action=display&thread=15#ixzz22QEuUeR8
Looks good right now, request approved since you want it. 45 ft will be his height. Approved. Please post this application here and update the Roll Call.
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jinzon
Civilian
" One shot is all I need to kill you. "
Posts: 28
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Post by jinzon on Aug 2, 2012 19:25:06 GMT -5
YAY! thank you!
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Post by semy on Aug 12, 2012 9:12:53 GMT -5
Name:Lio Kaiser Allegiance: Autobot Function: Warrior Alt. mode: Cybertronian Bullet Train Weapons: Various hand-held ranged weapons, Energon Battle Axe Special Abilities: Docking Command Base Height: 31 ft Quote: "One should never underestimate one's subordinates. They may just have the answer you need.
Strength: 7 Intelligence: 8 Dexterity: 7 Speed: 8 Endurance: 7 Courage: 7 Firepower: 3 Accuracy: 5 Melee: 8 Tech Skill: 5 Charisma: 7 Rank: (6?)
Profile: Lio Kaiser, most often known exclusively as Lio, has great leadership potential. He is most noticeably a career soldier. He is hardened externally, but does not let that dominate him. He treats his team like family, giving them exceptional trust. He dislikes fighting for it's own sake, but for a just cause he will fight to his last if his death will mean something. Though, he'd like to avoid this option even then...
His battlefield tactics were first noted when his former team leader was slagged in an early skirmish, and he was the only one to step up to helm the team. They turned around, and tore a hole through the Decepticon lines, turning the tide of the entire battle. He was not recognized as having individual achievement enough to warrant a greater promotion than this, team leader.
His convoy command base contains several weapons of various effects, most dealing low damage rapidly; Weapons that work well when used in large numbers, but fire little more than raw energon projectiles. Weapon types include automatic rifles, light machine guns, shotguns, pistols and personal defense weapons. Additionally, two heavy machine guns are mounted on either side, fanned out, and a third gunner seat is armed with guided energon rockets and faces forward.
Weaknesses: It could be said Lio's greatest weakness is his trust, but additionally, his ranged combat falls incredibly short, with only proficient accuracy and sub-par weapons damage.
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