Post by ᴵᵗ'ᶳ ᴸᵉ' ᴹᵉᵎ Asᴛʀɪɴᴀʟ on Jul 15, 2014 15:52:48 GMT -5
"When Your Enemies Play Dirty, The Solution is Simple: Play Dirtier." ~ Tradewind
Designation: Tradewind
Age: 22
[Note: I don't know how to tell Cybertronian time. So pretend this is his age in Cybertronian]
Gender: Mech
Allegiance: Autobot
Function: Explosives Expert + Recon
Alt. mode: Corvette
Weapons↴
Primary Weapon: Neutron Assault Rifle
Primary Weapon Perks: x2 Damage Upgrade
Secondary Weapon/s:
-Twin Double Barrel EMP Handguns
-Scatterblaster
Secondary Weapon Perks:
Twin Double Barrel EMP Handguns: x2 Damage
Scatterblaster: X2 Knockback
Extra Weapons:
-Grenades/Sticky Grenades/EMP Grenades/Shock Grenades/Ect.
-Throwing Knives
Extra Weapon Perks:
Grenades: Increased Blowup Speed + x2 Damage
Throwing Knives: Sharpness
Melee Weapon: Dual Grande Swords/Grande Sabers
Melee Weapon Perks: Sharpness
Special Ability↴
Shockwave
When used, The shockwave ability releases a strong wave that swipes one or many opponents off there feet. This ability is used for mostly defensive uses. So if Trade is surrounded, he'll use the Shockwave ability. The Shockwave ability can stop bullets in there wave. But the shockwave halts it, rather than turning it's momentum the other way. This ability takes about a few minutes to recharge.
Quote: "When Your Enemies Play Dirty, The Solution is Simple: Play Dirtier."
Strength: 5
Intelligence: 7
Dexterity: 10
Speed: 4
Endurance: 7
Courage: 8
Firepower: 5
Accuracy: 6
Melee: 7
Tech Skill: 4
Charisma: 7
Rank: 5
Total: 70
Profile ↴
Appearance:
Tradewind is a white, black, and red mech with a frame like Drift's. 25 ft, more of the lean and agile typed frame. Cyan blue optics, and two grande long swords also called sabers. Tradewind normally holds an obvious smile or smirk on his faceplate, never to be scrubbed clean. To annoys people sometimes
Personality:
Trade is the sarcastic, funny type. Which of course suits his always smack-on-the-face smirk or smile. Trade is nice, sarcastic, and is nice to almost everyone. Except for 'cons, that would be weird. Tradewind does however have a habit of calling everyone 'buddy' and 'pal'. Even to some of the most high ranked officers. However, Tradewind doesn't care. Tradewind will always have some sort of happy attitude and make a friend smile. He also doesn't take insults, or rude remarks seriously, unless it's something of a personal matter. Then he'll get angry and mutter how cruel the world is and how he wants to kill everyone.
History:
Tradewind grew up during the war, always seeing the 'cons as baddies and 'bots the goodies. Since young Tradewind could never see himself killing anyone, he decided to say away from the war at all cost. However, he paid for his mistake, which his mother and father suffered and were killed. Trade's younger sister, Stormgear, and himself escaped Praxus, there home, and ventured to find a different life on there home planet. Trade would teach himself how to fight, letting his sister follow her own path with technology. This was during Trade's early years as a young mech, and his sister much younger and having no real perspective of the world they called home.
The Years past, and Trade soon realized that the war would never end, they couldn't hide forever. Trade separated from his little sister and went to join the Autobots near the end of the war on Cybertron. Little did he know that his little sister followed. However, Trade and Storm were to late. The Autobot ship left without them. But Trade found an alternative way and used a small ship to follow the Autobot ship. While Stormgear slipped into stasis for most of there adventure, Tradewind was determined to join the war that destroyed his home planet.
Weaknesses:
Tradewind doesn't like seeing his friends hurt. When it's during battle, Tradewind will volunteer to do things most wouldn't do to help them. Or when it's during captivity or other things, Trade will give himself up to save his friends, even if it means death. Another weakness is his sister, Stormgear. Tradewind does have a weak spot for his little sister. Storm is the only family Trade has left.