Post by cartmantuttle on May 20, 2014 13:39:47 GMT -5
Name: Long Shot
Allegiance: Autobot
Function: Sniper
Alt. Mode: M3 Halftrack Gun Motor Carriage (http://www.wwiivehicles.com/usa/self-propelled-guns/m3.asp)
Weapons:
-75mm Howitzer: Meant for long-distance bombardment without worrying about accuracy. It is meant to take out a small area with not too great of collateral damage. Takes a while to reload.
-Medium Caliber Bolt-Action Sniper Rifle: Meant for long distance shooting, but can handle medium range. Attached scope allows for up to x8 vision.
-Twin Medium Caliber Semiautomatic Pistols: Meant for shorter distances, as they can lose accuracy over longer ranges.
Special Abilities: Target Painter (Can mark a target, revealing that target to allied radar)
Height: 25ft
Quote: "Hey, now, can't we just settle this with our words?"
Strength: 5/10
Intelligence: 7/10
Dexterity: 3/10
Speed: 2/10
Endurance: 5/10
Courage: 7/10
Firepower: 7/10
Accuracy: 10/10
Melee: 1/10
Tech Skill: 5/10
Charisma: 10/10
Rank: I guess it'd be a 1 with his stat totals (62)?
Profile:
Long Shot was a bot of humble origins. His home is lost to time, having been destroyed in some crossfire. He doesn't remember what happened exactly, all he knows is that he was found in the wreckage of his former home, found by Autobot Medics. He was patched back up, and asked questions. When he couldn't provide any of the answers they wanted, they let him go, on the streets, with nothing to his name. But, he never lost hope.
He started off showing off his marksmanship skills for money, making little by little, sometimes enough to get fuel. Eventually, people started hiring him to use his marksmanship for personal or business reasons, eventually landing him a spot on a wanted list by authorities. He was eventually caught, but a deal was struck.
An anonymous, high-ranking Autobot had Long Shot released, but only if he completed contracts that helped the Autobot Cause. He agreed. The anonymous Autobot would send Long Shot a contract, Long Shot would complete the contract, and the Autobot would send Long Shot payment. At one point, due to the help he was granting the Autobots, Long Shot was given a badge to represent that was a member. He wears the badge with pride. Eventually, Long Shot was released from the contracts, and was offered a chance to go off-world. Pledging himself to the Autobot Cause, and out of his debt to the mysterious Autobot, Long Shot took the opportunity to see a whole new world.
Long Shot is a very easy-going bot. He has a near-infinite amount of patience, which helps him as a Sniper. He prefers to settle things with diplomacy, but if violence becomes necessary, he breaks out the weapons, and takes aim. He is very pleasant, and easy to get along with. He is also considered to be an Underdog, as he isn't very strong, tough, fast, or agile, but instead he relies on his magnetic personality and deadly aim to get him out of sticky situations.
Weakness: Long Shot is possibly the worst melee combatant known. When he gets into a close quarters fight, he swings wildly, and even if he manages to hit, his lack of strength means that he can't take on enemies on his own. Also, if too high of heat gets too close to his shoulder-mounted howitzer, it will explode.
Allegiance: Autobot
Function: Sniper
Alt. Mode: M3 Halftrack Gun Motor Carriage (http://www.wwiivehicles.com/usa/self-propelled-guns/m3.asp)
Weapons:
-75mm Howitzer: Meant for long-distance bombardment without worrying about accuracy. It is meant to take out a small area with not too great of collateral damage. Takes a while to reload.
-Medium Caliber Bolt-Action Sniper Rifle: Meant for long distance shooting, but can handle medium range. Attached scope allows for up to x8 vision.
-Twin Medium Caliber Semiautomatic Pistols: Meant for shorter distances, as they can lose accuracy over longer ranges.
Special Abilities: Target Painter (Can mark a target, revealing that target to allied radar)
Height: 25ft
Quote: "Hey, now, can't we just settle this with our words?"
Strength: 5/10
Intelligence: 7/10
Dexterity: 3/10
Speed: 2/10
Endurance: 5/10
Courage: 7/10
Firepower: 7/10
Accuracy: 10/10
Melee: 1/10
Tech Skill: 5/10
Charisma: 10/10
Rank: I guess it'd be a 1 with his stat totals (62)?
Profile:
Long Shot was a bot of humble origins. His home is lost to time, having been destroyed in some crossfire. He doesn't remember what happened exactly, all he knows is that he was found in the wreckage of his former home, found by Autobot Medics. He was patched back up, and asked questions. When he couldn't provide any of the answers they wanted, they let him go, on the streets, with nothing to his name. But, he never lost hope.
He started off showing off his marksmanship skills for money, making little by little, sometimes enough to get fuel. Eventually, people started hiring him to use his marksmanship for personal or business reasons, eventually landing him a spot on a wanted list by authorities. He was eventually caught, but a deal was struck.
An anonymous, high-ranking Autobot had Long Shot released, but only if he completed contracts that helped the Autobot Cause. He agreed. The anonymous Autobot would send Long Shot a contract, Long Shot would complete the contract, and the Autobot would send Long Shot payment. At one point, due to the help he was granting the Autobots, Long Shot was given a badge to represent that was a member. He wears the badge with pride. Eventually, Long Shot was released from the contracts, and was offered a chance to go off-world. Pledging himself to the Autobot Cause, and out of his debt to the mysterious Autobot, Long Shot took the opportunity to see a whole new world.
Long Shot is a very easy-going bot. He has a near-infinite amount of patience, which helps him as a Sniper. He prefers to settle things with diplomacy, but if violence becomes necessary, he breaks out the weapons, and takes aim. He is very pleasant, and easy to get along with. He is also considered to be an Underdog, as he isn't very strong, tough, fast, or agile, but instead he relies on his magnetic personality and deadly aim to get him out of sticky situations.
Weakness: Long Shot is possibly the worst melee combatant known. When he gets into a close quarters fight, he swings wildly, and even if he manages to hit, his lack of strength means that he can't take on enemies on his own. Also, if too high of heat gets too close to his shoulder-mounted howitzer, it will explode.