|
Post by Silverflare on Dec 11, 2014 9:38:00 GMT -5
Name: Capri Allegiance: Civilian Function: Scientist Alt. mode: Kawasaki Ninja (Silver motorcycle) Weapons: Unarmed due to being a pacifist. Special Abilities: Cloaking Device/Invisibility Height: 12ft Quote: "Peace through knowledge"
Strength: 3 Intelligence: 9 Dexterity: 7 Speed: 7 Endurance:4 Courage: 8 Firepower: 0 Accuracy: 1 Melee: 6 Tech Skill: 9 Charisma: 8 Rank: 1
Profile: A pacifist by nature Capri only ever sort peace and understanding, believing conflict to be completely wrong in all it's forms. She refuses to fight anyone or anything, any form of violence would only cause more harm and destruction in her opinion. It was this belief that led her to resolutely remain neutral in the war between the Autobots and the Decepticons. As their terrible conflict ravaged their home planet, Capri reached a conclusion and decided to leave Cybertron behind. Safe from the chaos of the war, Capri continued her research. A scientist who excelled in energon she experimented with the creation of a limitless source of free energy. Such a resource would end the war and restore the peace. At least that is what Capri believes anyway, she dreams that her work may bring about peace, an ever lasting peace and the end to all conflict.
Capri is very friendly, kind as well as usually helpful to just about everyone. She might desire no involvement in the war but if Capri hinders the progress of those who unfortunately fight it then she might as well take up arms herself. Preferring to keep to herself Capri is very dedicated, taking immense pride in her work, she works industriously determined to complete her experiment. It is too this end she tries her best to maintain a low profile, keeping herself hidden and undetected by both sides. If her experiment was to succeed the Autobots or the Decepticons might try to use it to their advantage in their war. Capri would be revolted, disgusted and horrified to her very core if any of her work became used in the war. She doesn't want to harm anyone or hurt anyone, whether deliberately or by accident.
Capri is a small, slender and rather un-intimidating, perhaps it is her lack of height or maybe the fact that she is unarmed. She is honest as well as trustworthy but possesses an unwelcome tendency to try and make others see through her own optics. Of course in spite of being a half decent orator she fails to convince anyone. She can be quite funny at times usually these are nervous jokes used to break tension or just a bit of good natured humour to held break the ice and forge friendships.
Weaknesses: She will not fight back or resist anyone, she will help anyone except when it comes to actually fighting, if threatened by violence she will surrender. Capri does not know how to defend herself and is horribly inaccurate with firearms, if anyone actually managed to convince her to fight then they would observe such a poor display of soldiering.
(Edit made C: )
|
|
Bowhead
Civilian
'Till all are buns... mmm... buns...
Posts: 30
|
Post by Bowhead on Jan 3, 2015 8:20:50 GMT -5
((All three characters complete; will edit this post if something is found unacceptable.))
Name: Dedicatus Allegiance: Neutral -- Mercenary Function: Artillery Support Alternate Mode: Unknown Tracked Vehicle of Cybertronic Origin (Closest Earth Equivalent; Landkreuzer 1500 Monster) Weapons: Electron Wave Accelerator Cannon; A massive weapon capable of launching high-explosive shells the size of smaller cybertronians (Or unlucky fellow cybertronians) over a theoretical maximum range of thirty kilometers, effective accurate range being fifteen. Bore diameter of eighty centimeters, overall barrel length of forty meters. Fixed forward-facing, cannot be used in Robot mode. Chaos Rift Combustor; An intimidatingly large and destructive weapon capable of covering a one-hundred eighty degree arc in front of Dedicatus out to ten meters (thirty feet) with high-explosive bomblets. Cannot be used in Robot mode. EDK Techvolt Emitters; An array of four auto-seeking electrical weapons, two along each side to cover one-hundred eighty degrees out to five meters (fifteen feet), Dedicatus' emitters may not hurt much, but are capable of intercepting incoming projectiles aimed at the machine's sides. Cannot be used in Robot mode. Physical Body; Due to the sheer mass of Dedicatus' body, one will find it makes an effective weapon in and of itself, the cybertronian having been witnessed throwing and stomping those who get to close to his Robot mode. That's not to say getting run over by his altmode is any less painful an experience.
Special Ability: Rolling Fortress; Dedicatus, while not nearly as impressive as one such as Metroplex or Trypticon, still is both visually and physically imposing. Much of his altmode's bulk is spread out across four, tread-covered legs when in Robot mode, rendering him roughly sixteen meters (just under fifty feet) at his shoulder, with the circumference of this mode being roughly twenty meters (roughly sixty feet). This overall size, and the resultant capability to mount the heaviest of weapons in multitude renders, for balance and sanity reasons, this character logically unable to have any other ability. If size is not a concern, consider this "Excessive Firepower". Dimensions: Robot mode; 20m(60ft) Wide by 25m(75ft) Tall Altmode; 42m(126ft) Long by 18m(54ft) Wide by 7m(21ft) Tall Overall Weight; 1,500 Tonnes(1200 Tons)
Quote: "I don't care who dies or lives, who wins or loses, I just want my home left to be. If you want my aid, you're going to need to give me a very good to assist you rather than just ignore your squabbles... and this better not spill over onto my land like last time.".
Statistics: Strength; 10 Intelligence; 4 Dexterity; 1 Speed; 1 Endurance; 10 Courage; 10 Firepower; 10 Accuracy; 10 Melee; 6 Technician; 1 Charisma; 7 Rank; (70 Points) Neutral Requested
Profile: Physical Description; Normally found comfortably at rest in his vehicle mode, which Dedicatus finds more his "true" form than his robot mode, the hulking monster of a cybertronian has never really cared for paint; the majority of his body's black colouration being due to oil stains, scorch marks, and oxidation of his armour. As he has neither allegiance to Decepticon not Autobot forces, his lights are a soft, off-white in colour. His altmode is an immense, self-propelled gun with a dorsal-mounted cannon that runs nearly the entire length of the vehicle. To the front of his rather blocky and artificial form rests a pair of ports, with similar, smaller ones running along the sides. These conceal, when not in use, his defensive armaments. Locomotion is achieved via four groups containing two seperate tread units capable of reaching a top speed of 15km/h(10mph). While by no means fast, this dispersal of weight onto four sites, and the turning precision granted by such a method and setup allows Dedicatus' main cannon to be adjusted with centimeter precision and prevents him from sinking into soft ground. This altmode is incapable of defending itself from rear or high-altitude attack due to it's armament and positioning of said armaments. It's immense weight also renders uneven terrain and water a massive hazard. Dedicatus, when faced with a situation in which he absolutely must change to survive... or just generally accomplish, will reluctantly transform into his robot mode. A large, four-legged platform with slightly increased agility and turning speed, albeit, no ability to utilize standard cybertronic weapons or his own installed weapons. His hands in this form are clumsy, barely-articulated clamps, and his head, if one could call it such, more closely resembles a cluster of four fixed-position cameras within his chest. Due to his treads being angled vertically, rather than horizontally, in this form as 'feet', Dedicatus will often crack hard ground when walking upon it, and sink into softer ground. His body arrangement and fixed forward optics means he only sees in a narrow forty-five degree cone in whichever direction his torso is facing, rendering his robot mode even more vulnerable to flanking and bombardment than his altmode.
Personality; Surprising, given his visual appearance and overall lack of intelligence, Dedicatus is not an inherently malevolent, or indeed, intentionally rude entity; calling to mind an old man or young child in terms of behaviour and terminology. While capable of being fully articulate with his words, he much prefers abbreviations... even those that are not proper, as well as speaking the absolute minimum of what is required to convey a point. This often leads to him being mistaken for being far less intelligent than he truly is, much to his incredible and continued... apathy. The way he sees it, so long as they do not harm him or one of his numerous pets, the opinions of others are little more than pointless blathering and lack of comprehension. When interacting with others of either faction, Dedicatus remains completely silent on talk of political or logistic matters. After all; he isn't paid to care about who he's dismantling... just that they're dismantled. From outward observations, he seems more inclined to respond to attempts at banter by those of a similar or lesser intellectual level as himself and those who demonstrate kindness towards himself or non-sentient entities.
History; Ancient, without loyalty, and without mention of origin in most records, Dedicatus is an example of a naturally-formed spark. His was discovered in an energon vein on a long-since destroyed asteroid, and when given form immediately began absorbing nearby materials into his form. It is likely this consumption of those who installed him into a protoform that resulted in a lack of information surrounding the event, beyond his fleeing of the structure soon thereafter. The next time he would be witnessed, this time bearing the name Dedicatus, would be many hundreds of megacycles later, during the initial skirmishes of the Autobot-Decepticon war. He quickly became infamous among both sides for his scavenging of battlefields for energon, often forcefully removed from dead or dying soldiers of both sides. Roughly following the fall of Sentinel Prime, however, the being once again vanished to the depths of the planet, only to rise once more, seeking more energon, in the final days of the war on Cybertron; pledging a temporary allegiance to the Decepticon forces under the promise of nourishment for his massive body. Little is known of what role he served in the space battle, if any, but judging from his discovery on Earth in a stasis lock long after the awakening of the others, it would seem he was thrown out of the Decepticon vessel either by the forces within, or by damage to the hull. After his awakening, he has taken residence in the snowfields of northern asia, not having bothered to assume a new form, given his lack of care for the opinions of either faction, nor the natives of the planet. He has, however, seemed to have taken quite fondly to the wildlife around the tundra he calls home.
Weaknesses; Due to his extreme dimensions, both size and mass, Dedicatus faces the relevant issues such as mobility and terrain, in addition to the lack of concealment provided by being so large. Beyond this, in either form he is rendered all but helpless without allied support to attacks by aircraft or scount vehicles from above or behind. His attitude, lesser intellectual prowess, and appearance also render him alien, even to his own cybertronians, leading to many misunderstandings and issues therein. He, as well, given his reduced mental status and strength, is well-known for 'playing' with humans and small cybertronians too roughly, and fears touching the local wildlife for fear of breaking them... much to the chagrin of himself, given how much he'd love to reach out and pet the stags and does and little birdies that find shelter from the environment using his bulk and thermal emissions. Attacking such creatures, as well, is a sure-fire way to drive the hulk into a blind, thoughtless rage and render him incapable of tactics beyond 'crush kill smash destroy'. The same goes for harming any fellow neutral cybertronians or humans who have found refuge within or around him, and he will act to prevent innocent casualties, to the point of self-destruction, when on the battlefield. In addition, due to his nonstandard construction, scale, manipulators, and ports, Dedicatus is unable to utilize or interface with monst cybertronian equipment and technology, the two heavy weapon ports on his altmode's front and six light weapon ports along his sides being the only locations it is possible to attach cybertronian armaments to.
====
Name: Stallstrip Allegiance: Autobot Function: Air Support/Sniper Altmode: MiG-21 "Fishbed" Weapons: Nucleon Charge Rifle; A high-powered sniper rifle capable of, at full charge, puncturing even the thickest of armour. Stallstrip's variant appears to have been modified to be more powerful against heavy armour, rather than thinner armour which it is more likely to pass through without dealing the full damage to.
Thermo-Bolter; Jokingly called the Kebab Cannon, the Electro-Bolter fires high-velocity skewers at close range and is noted for being more than capable of pinning Decepticons to walls. Due to the nature of the weapon's physical projectiles, it is capable of impaling without killing immediately by plugging the injury. A grisly fate.
Harvester Rocket; Capable of sticking to targets and rapidly depleting them of life-sustaining energon unless quickly removed via transformation or brute force, the Harvester Missile is a miniaturized version of the much larger Energon Harvester. This weapon can only be dumb-fired without target-seeking. The energy drained by this device is stored internally for later retrieval. Cannot be used in Robot Mode or Halftrans.
Special Ability: Halftrans; Stallstrip has attained the correct degree of mastery with his transformation to the point of being capable of halting transformation halfway through, entering a "third" mode of sorts that, while not as fast as his altmode, or as accurate as his robot mode, is capable of hovering in the air and using cybertronian weapons while doing it. This makes him an extremely dangerous sniper in locations without cover.
Dimensions: Robot Mode; 10m(30ft) Tall Vehicle Mode; 14.5m(43.5ft) Long by 7m(21ft) Wide by 4m(12ft) High Overall Weight; 8,825kg(17,650lbs approx)
Quote: "Decepticons? Good, I was getting hungry, and needed a new ornament for my bunk."
Statistics: Strength; 6 Intelligence; 7 Dexterity; 7 Speed; 10 Endurance; 5 Courage; 6 Firepower; 7 Accuracy; 8 Melee; 6 Technician; 7 Charisma; 1 Rank; (70 Points) Soldier Requested
Profile: Physical Description; Tall, lithe, and a firm believer that Red is the new Black, Stallstrip made sure when he scanned his vehicle for disguise that it nicely complimented his features when in robot mode; the MiG's intake and wings shifting to resemble something not unlike a high-collared cape when in his root form. His fingers, long and thin, terminate in serrated talons, and his spindly legs are little more than a pair of articulated spikes. Most of his weight in robot-mode is kept upright via his jets, with his legs serving little purpose beyond directing his floating body. With regards to facial features, there's little to speak of; his optics merged into a single, visor-like strip and his mouth almost always concealed behind a mask. He'd probably look better in purple.
Personality; Well-known for his violence, dislike of the present chain of command, and cold nature, Stallstrip is an example of a soldier on the wrong side by virtue of having been made into it. That, and it's easier to backstab autobots than decepticons... the former is overly trusting, the latter will stab you first, after all. Outside the battlefield, stallstrip can usually be found fiddling with his weaponry or draining the last drops of energon from the remains he might have dragged back to base with him. He's not friendly, not nice, not moral, and only an Autobot in name alone. Were it not for his skills, he'd likely face exile or a similar fate... and likely will if he survives to see the conclusion of the war.
History; A remnant from a time when Autobots and Decepticons weren't butchering eachother over energon, Stallstrip may very well have been imprisoned if the markings he's scratched off his armour are any indication. He originally joined the Autobots for the sole purpose of using them to help in his desire to slay Megatron and claim Kaon for himself... however, even he realized when cybertron began to die that his original desires were lost. Blaming both Megatron and Optimus for taking his delusions of taking control of the planet, Stallstrip continued his reluctant aid of the Prime; perhaps seeing it as easier to kill him once they were finished dealing with Megatron. When the fateful space battle ended, Stallstrip was still outside and found himself landing, and winding up in a stasis lock until recently, in what is now known as The Zone of Alienation.
Weaknesses; One might be forgiven for mistaking Stallstrip for a Decepticon, given how poorly his brutality, hatred, and cold, calculating nature blend with his fellow soldiers. Many would leave him to die out of spite for these traits... not exactly prime "conversation" material. As well, he seems to be in much the same opinion as several other such-minded individuals in that Optimus and indeed any Prime is weak and should prove their strength to lead. With this information, it may indeed by likely that he stages, or participates in an uprising. On the bright side, his violent nature has enough eyes on him to keep him from doing any actions to overt with regards to treason.
====
Name: Meson Allegiance: Decepticon Function: Mechanic/Medic Altmode: AMC Gremlin Weapons: Gear Shredder; A painful lesson in physics, this weapon launches razor-sharp discs at high velocities to flay targets... mechanical or organic.
Corrosive Slime Cannon; Ever wanted a gun that shoots highly-condensed and jellied acid? This is that weapon. Having it eating away at you is sure to be a demoralizing and physically-hindering experience.
Special Ability: Bodywork; Meson is capable of, in dire circumstances or when made to do it, enacting extremely heavy modifications to a subject's body, with or without their will. These can range from simple things such as cosmetic changes, to fundamentally mucking about with power distribution and capabilities. Understandably, given his allegiance, he often sees use as an interrogator.
Dimensions: Robot Mode; 6m(18ft) Tall Vehicle Mode; 4.326m(12.978ft) Long by 1.793m(5.379ft) Wide by 1.316m(3.948ft) High Overall Weight; 1,194kg(2,388lbs)
Quote: "One more idiot comes in here asking for a Primus-accursed 'enlargement' operation I'm going to shove this shredder up their tailpipe."
Statistics: Strength; 6 Intelligence; 10 Dexterity; 10 Speed; 7 Endurance; 1 Courage; 1 Firepower; 7 Accuracy; 7 Melee; 5 Technician; 10 Charisma; 6 Rank; (70 Points) Soldier Requested
Profile: Physical Description; Short by the standards of most decepticons, Meson's body is rotund and covered in numerous compartments for tool storage. The bits of purple vehicular kibble about him are unflatteringly placed to make him look, in human terms, more than a bit obese... right down to chubby fingers. It's amazing he's as dexterous as he is. His bulk is made comical when his head is added to it; being far smaller than the grebles on his body would otherwise indicate. His features of note include his right optic having, at some point, gone missing, and his mouth being carved into a permanent grin... both probably by an irate superior. Would certainly explain his fear of them. If one looks hard at him, he might look better if painted red.
Personality; A cranky old codger, with a mouth to match, Meson can best be described as grumpy and lazy... typical of many rank-and-file decepticons. On the bright side, he is at least highly intelligent... and uses it to find creative ways to slack off or steal parts off his "patients" when they aren't paying attention. He's smart enough to cling to whatever leader is in control like glue, and hide around a corner when the shooting starts.
History; A recent being created by Decepticon forces on Earth, Meson's place of manufacture and present post is within sunny Costa Rica, which the overly mouthy coward is quite fond of. The battle rarely calls for him, and even more rarely finds it's way to where he is stationed. Due to his relatively young age compared to the rest of his allies, he has seen very little fighting, and as such has little animosity towards the Autobots.
Weaknesses; To call Meson a coward would be giving him too much credit; he's about as easy to intimidate as a mewling human child. His greed also often comes to bite him in the gears, be it from being caught stealing wires from still-living Decepticons or getting caught in the crossfire on a battlefield while harvesting the fallen soldiers. One must also take into note his relative frailty... propably why he's so skittish.
====
Know that I'll edit this, but won't be reposting later due to inability to copy-paste on my device. Will request staff post characters in appropriate forums once approved.
|
|
|
Post by Towreck on Jan 9, 2015 18:53:26 GMT -5
((All three characters complete; will edit this post if something is found unacceptable.))Name: Dedicatus Allegiance: Neutral -- MercenaryFunction: Artillery Support Alternate Mode: Unknown Tracked Vehicle of Cybertronic Origin (Closest Earth Equivalent; Landkreuzer 1500 Monster) Weapons:Electron Wave Accelerator Cannon; A massive weapon capable of launching high-explosive shells the size of smaller cybertronians (Or unlucky fellow cybertronians) over a theoretical maximum range of thirty kilometers, effective accurate range being fifteen. Bore diameter of eighty centimeters, overall barrel length of forty meters. Fixed forward-facing, cannot be used in Robot mode. Chaos Rift Combustor; An intimidatingly large and destructive weapon capable of covering a one-hundred eighty degree arc in front of Dedicatus out to ten meters (thirty feet) with high-explosive bomblets. Cannot be used in Robot mode. EDK Techvolt Emitters; An array of four auto-seeking electrical weapons, two along each side to cover one-hundred eighty degrees out to five meters (fifteen feet), Dedicatus' emitters may not hurt much, but are capable of intercepting incoming projectiles aimed at the machine's sides. Cannot be used in Robot mode. Physical Body; Due to the sheer mass of Dedicatus' body, one will find it makes an effective weapon in and of itself, the cybertronian having been witnessed throwing and stomping those who get to close to his Robot mode. That's not to say getting run over by his altmode is any less painful an experience. Special Ability:Rolling Fortress; Dedicatus, while not nearly as impressive as one such as Metroplex or Trypticon, still is both visually and physically imposing. Much of his altmode's bulk is spread out across four, tread-covered legs when in Robot mode, rendering him roughly sixteen meters (just under fifty feet) at his shoulder, with the circumference of this mode being roughly twenty meters (roughly sixty feet). This overall size, and the resultant capability to mount the heaviest of weapons in multitude renders, for balance and sanity reasons, this character logically unable to have any other ability. If size is not a concern, consider this "Excessive Firepower". Dimensions:Robot mode; 20m(60ft) Wide by 25m(75ft) Tall Altmode; 42m(126ft) Long by 18m(54ft) Wide by 7m(21ft) Tall Overall Weight; 1,500 Tonnes(1200 Tons) Quote:"I don't care who dies or lives, who wins or loses, I just want my home left to be. If you want my aid, you're going to need to give me a very good to assist you rather than just ignore your squabbles... and this better not spill over onto my land like last time.". Statistics:Strength; 10 Intelligence; 4 Dexterity; 1 Speed; 1 Endurance; 10 Courage; 10 Firepower; 10 Accuracy; 10 Melee; 6 Technician; 1 Charisma; 7 Rank; (70 Points) Neutral Requested Profile:Physical Description;Normally found comfortably at rest in his vehicle mode, which Dedicatus finds more his "true" form than his robot mode, the hulking monster of a cybertronian has never really cared for paint; the majority of his body's black colouration being due to oil stains, scorch marks, and oxidation of his armour. As he has neither allegiance to Decepticon not Autobot forces, his lights are a soft, off-white in colour. His altmode is an immense, self-propelled gun with a dorsal-mounted cannon that runs nearly the entire length of the vehicle. To the front of his rather blocky and artificial form rests a pair of ports, with similar, smaller ones running along the sides. These conceal, when not in use, his defensive armaments. Locomotion is achieved via four groups containing two seperate tread units capable of reaching a top speed of 15km/h(10mph). While by no means fast, this dispersal of weight onto four sites, and the turning precision granted by such a method and setup allows Dedicatus' main cannon to be adjusted with centimeter precision and prevents him from sinking into soft ground. This altmode is incapable of defending itself from rear or high-altitude attack due to it's armament and positioning of said armaments. It's immense weight also renders uneven terrain and water a massive hazard. Dedicatus, when faced with a situation in which he absolutely must change to survive... or just generally accomplish, will reluctantly transform into his robot mode. A large, four-legged platform with slightly increased agility and turning speed, albeit, no ability to utilize standard cybertronic weapons or his own installed weapons. His hands in this form are clumsy, barely-articulated clamps, and his head, if one could call it such, more closely resembles a cluster of four fixed-position cameras within his chest. Due to his treads being angled vertically, rather than horizontally, in this form as 'feet', Dedicatus will often crack hard ground when walking upon it, and sink into softer ground. His body arrangement and fixed forward optics means he only sees in a narrow forty-five degree cone in whichever direction his torso is facing, rendering his robot mode even more vulnerable to flanking and bombardment than his altmode. Personality;Surprising, given his visual appearance and overall lack of intelligence, Dedicatus is not an inherently malevolent, or indeed, intentionally rude entity; calling to mind an old man or young child in terms of behaviour and terminology. While capable of being fully articulate with his words, he much prefers abbreviations... even those that are not proper, as well as speaking the absolute minimum of what is required to convey a point. This often leads to him being mistaken for being far less intelligent than he truly is, much to his incredible and continued... apathy. The way he sees it, so long as they do not harm him or one of his numerous pets, the opinions of others are little more than pointless blathering and lack of comprehension. When interacting with others of either faction, Dedicatus remains completely silent on talk of political or logistic matters. After all; he isn't paid to care about who he's dismantling... just that they're dismantled. From outward observations, he seems more inclined to respond to attempts at banter by those of a similar or lesser intellectual level as himself and those who demonstrate kindness towards himself or non-sentient entities. History;Ancient, without loyalty, and without mention of origin in most records, Dedicatus is an example of a naturally-formed spark. His was discovered in an energon vein on a long-since destroyed asteroid, and when given form immediately began absorbing nearby materials into his form. It is likely this consumption of those who installed him into a protoform that resulted in a lack of information surrounding the event, beyond his fleeing of the structure soon thereafter. The next time he would be witnessed, this time bearing the name Dedicatus, would be many hundreds of megacycles later, during the initial skirmishes of the Autobot-Decepticon war. He quickly became infamous among both sides for his scavenging of battlefields for energon, often forcefully removed from dead or dying soldiers of both sides. Roughly following the fall of Sentinel Prime, however, the being once again vanished to the depths of the planet, only to rise once more, seeking more energon, in the final days of the war on Cybertron; pledging a temporary allegiance to the Decepticon forces under the promise of nourishment for his massive body. Little is known of what role he served in the space battle, if any, but judging from his discovery on Earth in a stasis lock long after the awakening of the others, it would seem he was thrown out of the Decepticon vessel either by the forces within, or by damage to the hull. After his awakening, he has taken residence in the snowfields of northern asia, not having bothered to assume a new form, given his lack of care for the opinions of either faction, nor the natives of the planet. He has, however, seemed to have taken quite fondly to the wildlife around the tundra he calls home. Weaknesses;Due to his extreme dimensions, both size and mass, Dedicatus faces the relevant issues such as mobility and terrain, in addition to the lack of concealment provided by being so large. Beyond this, in either form he is rendered all but helpless without allied support to attacks by aircraft or scount vehicles from above or behind. His attitude, lesser intellectual prowess, and appearance also render him alien, even to his own cybertronians, leading to many misunderstandings and issues therein. He, as well, given his reduced mental status and strength, is well-known for 'playing' with humans and small cybertronians too roughly, and fears touching the local wildlife for fear of breaking them... much to the chagrin of himself, given how much he'd love to reach out and pet the stags and does and little birdies that find shelter from the environment using his bulk and thermal emissions. Attacking such creatures, as well, is a sure-fire way to drive the hulk into a blind, thoughtless rage and render him incapable of tactics beyond 'crush kill smash destroy'. The same goes for harming any fellow neutral cybertronians or humans who have found refuge within or around him, and he will act to prevent innocent casualties, to the point of self-destruction, when on the battlefield. In addition, due to his nonstandard construction, scale, manipulators, and ports, Dedicatus is unable to utilize or interface with monst cybertronian equipment and technology, the two heavy weapon ports on his altmode's front and six light weapon ports along his sides being the only locations it is possible to attach cybertronian armaments to. ====Name: Stallstrip Allegiance: AutobotFunction: Air Support/Sniper Altmode: MiG-21 "Fishbed" Weapons:Nucleon Charge Rifle; A high-powered sniper rifle capable of, at full charge, puncturing even the thickest of armour. Stallstrip's variant appears to have been modified to be more powerful against heavy armour, rather than thinner armour which it is more likely to pass through without dealing the full damage to. Thermo-Bolter; Jokingly called the Kebab Cannon, the Electro-Bolter fires high-velocity skewers at close range and is noted for being more than capable of pinning Decepticons to walls. Due to the nature of the weapon's physical projectiles, it is capable of impaling without killing immediately by plugging the injury. A grisly fate. Harvester Rocket; Capable of sticking to targets and rapidly depleting them of life-sustaining energon unless quickly removed via transformation or brute force, the Harvester Missile is a miniaturized version of the much larger Energon Harvester. This weapon can only be dumb-fired without target-seeking. The energy drained by this device is stored internally for later retrieval. Cannot be used in Robot Mode or Halftrans. Special Ability:Halftrans;Stallstrip has attained the correct degree of mastery with his transformation to the point of being capable of halting transformation halfway through, entering a "third" mode of sorts that, while not as fast as his altmode, or as accurate as his robot mode, is capable of hovering in the air and using cybertronian weapons while doing it. This makes him an extremely dangerous sniper in locations without cover. Dimensions:Robot Mode; 10m(30ft) Tall Vehicle Mode; 14.5m(43.5ft) Long by 7m(21ft) Wide by 4m(12ft) High Overall Weight; 8,825kg(17,650lbs approx) Quote:"Decepticons? Good, I was getting hungry, and needed a new ornament for my bunk." Statistics:Strength; 6 Intelligence; 7 Dexterity; 7 Speed; 10 Endurance; 5 Courage; 6 Firepower; 7 Accuracy; 8 Melee; 6 Technician; 7 Charisma; 1 Rank; (70 Points) Soldier Requested Profile:Physical Description;Tall, lithe, and a firm believer that Red is the new Black, Stallstrip made sure when he scanned his vehicle for disguise that it nicely complimented his features when in robot mode; the MiG's intake and wings shifting to resemble something not unlike a high-collared cape when in his root form. His fingers, long and thin, terminate in serrated talons, and his spindly legs are little more than a pair of articulated spikes. Most of his weight in robot-mode is kept upright via his jets, with his legs serving little purpose beyond directing his floating body. With regards to facial features, there's little to speak of; his optics merged into a single, visor-like strip and his mouth almost always concealed behind a mask. He'd probably look better in purple. Personality;Well-known for his violence, dislike of the present chain of command, and cold nature, Stallstrip is an example of a soldier on the wrong side by virtue of having been made into it. That, and it's easier to backstab autobots than decepticons... the former is overly trusting, the latter will stab you first, after all. Outside the battlefield, stallstrip can usually be found fiddling with his weaponry or draining the last drops of energon from the remains he might have dragged back to base with him. He's not friendly, not nice, not moral, and only an Autobot in name alone. Were it not for his skills, he'd likely face exile or a similar fate... and likely will if he survives to see the conclusion of the war. History;A remnant from a time when Autobots and Decepticons weren't butchering eachother over energon, Stallstrip may very well have been imprisoned if the markings he's scratched off his armour are any indication. He originally joined the Autobots for the sole purpose of using them to help in his desire to slay Megatron and claim Kaon for himself... however, even he realized when cybertron began to die that his original desires were lost. Blaming both Megatron and Optimus for taking his delusions of taking control of the planet, Stallstrip continued his reluctant aid of the Prime; perhaps seeing it as easier to kill him once they were finished dealing with Megatron. When the fateful space battle ended, Stallstrip was still outside and found himself landing, and winding up in a stasis lock until recently, in what is now known as The Zone of Alienation. Weaknesses;One might be forgiven for mistaking Stallstrip for a Decepticon, given how poorly his brutality, hatred, and cold, calculating nature blend with his fellow soldiers. Many would leave him to die out of spite for these traits... not exactly prime "conversation" material. As well, he seems to be in much the same opinion as several other such-minded individuals in that Optimus and indeed any Prime is weak and should prove their strength to lead. With this information, it may indeed by likely that he stages, or participates in an uprising. On the bright side, his violent nature has enough eyes on him to keep him from doing any actions to overt with regards to treason. ====Name: Meson Allegiance: DecepticonFunction: Mechanic/Medic Altmode: AMC Gremlin Weapons:Gear Shredder; A painful lesson in physics, this weapon launches razor-sharp discs at high velocities to flay targets... mechanical or organic. Corrosive Slime Cannon; Ever wanted a gun that shoots highly-condensed and jellied acid? This is that weapon. Having it eating away at you is sure to be a demoralizing and physically-hindering experience. Special Ability:Bodywork;Meson is capable of, in dire circumstances or when made to do it, enacting extremely heavy modifications to a subject's body, with or without their will. These can range from simple things such as cosmetic changes, to fundamentally mucking about with power distribution and capabilities. Understandably, given his allegiance, he often sees use as an interrogator. Dimensions:Robot Mode; 6m(18ft) Tall Vehicle Mode; 4.326m(12.978ft) Long by 1.793m(5.379ft) Wide by 1.316m(3.948ft) High Overall Weight; 1,194kg(2,388lbs) Quote:"One more idiot comes in here asking for a Primus-accursed 'enlargement' operation I'm going to shove this shredder up their tailpipe." Statistics:Strength; 6 Intelligence; 10 Dexterity; 10 Speed; 7 Endurance; 1 Courage; 1 Firepower; 7 Accuracy; 7 Melee; 5 Technician; 10 Charisma; 6 Rank; (70 Points) Soldier Requested Profile:Physical Description;Short by the standards of most decepticons, Meson's body is rotund and covered in numerous compartments for tool storage. The bits of purple vehicular kibble about him are unflatteringly placed to make him look, in human terms, more than a bit obese... right down to chubby fingers. It's amazing he's as dexterous as he is. His bulk is made comical when his head is added to it; being far smaller than the grebles on his body would otherwise indicate. His features of note include his right optic having, at some point, gone missing, and his mouth being carved into a permanent grin... both probably by an irate superior. Would certainly explain his fear of them. If one looks hard at him, he might look better if painted red. Personality;A cranky old codger, with a mouth to match, Meson can best be described as grumpy and lazy... typical of many rank-and-file decepticons. On the bright side, he is at least highly intelligent... and uses it to find creative ways to slack off or steal parts off his "patients" when they aren't paying attention. He's smart enough to cling to whatever leader is in control like glue, and hide around a corner when the shooting starts. History;A recent being created by Decepticon forces on Earth, Meson's place of manufacture and present post is within sunny Costa Rica, which the overly mouthy coward is quite fond of. The battle rarely calls for him, and even more rarely finds it's way to where he is stationed. Due to his relatively young age compared to the rest of his allies, he has seen very little fighting, and as such has little animosity towards the Autobots. Weaknesses;To call Meson a coward would be giving him too much credit; he's about as easy to intimidate as a mewling human child. His greed also often comes to bite him in the gears, be it from being caught stealing wires from still-living Decepticons or getting caught in the crossfire on a battlefield while harvesting the fallen soldiers. One must also take into note his relative frailty... propably why he's so skittish. ====Know that I'll edit this, but won't be reposting later due to inability to copy-paste on my device. Will request staff post characters in appropriate forums once approved. Wow, so uhm. All of your characters looks awesome, I dont think I have any problems with them. Hope to see them in the RP All ApprovedDisclaimer: As long as you are good with being 1 stats on some characters, which will make them very, very, verry poor in that field. If you are okay with this, then you are set. If not, you are welcome to adjust points
|
|
Bowhead
Civilian
'Till all are buns... mmm... buns...
Posts: 30
|
Post by Bowhead on Jan 22, 2015 5:21:27 GMT -5
ALL THREE SEVEN NINE FINISHED AND READY FOR REVIEW
Sorry for any confusion, Towreck. They're done now. I'll edit as needed, and am fully prepared to roleplay all ten Characters I've made as I've prior stated. If not, well, I'll kill them off in-RP until I've reached a comfortable number... but that won't need to happen. Remember, I can't repost as I can't copy-paste.
===
Name: Noblesse Allegiance: Neutral Function: Extractor/Medic Altmode: Tupolev Tu-128 "Fiddler" Weapons: Energon Reaper; A lethal weapon that drains the victim's energon and cycles it into internal storage tanks for later usage. This particular unit has been modified to have greatly increased range at the cost of only being able to fire one burst before needing to cool down and reload.
Special Ability: Doctor Feelgood; Noblesse is capable of projecting beams of energon at up to three targets at a time. These beams slowly recharge and repair the targets and numb them to pain at the cost of severely slowing Noblesse down and depleting her own Energon supply from her internal storage tanks and eventually, if used for too long, her own body.
Dimensions: Robot Mode; 15 Meters (45 Feet) Tall Vehicle Mode; 30 Meters (90 Feet) Long by 17.5 Meters (52.5 Feet) Wide by 7 Meters (21 Feet) Tall Overall Weight; 40,000 Kilograms (80,000 Pounds)
Quote: "Shh, be quiet. You're safe now. Let's get you to someplace I can work on you at, you're hurt pretty bad."
Statistics: Strength; 7 Intelligence; 10 Dexterity; 6 Speed; 4 Endurance; 5 Courage; 5 Firepower; 5 Accuracy; 6 Melee; 6 Technician; 10 Charisma; 6 Rank; 70 Points Total (Neutral Requested)
Profile: Physical Description; Impressively tall, and sporting a nicely-angled chasis, Noblesse's armour is painted in white and blue with visible crugiform emblems set into her wings and, by location post-tranformation, shoulders. Overall she is not quite as thin as other female-gendered cybertronians, but makes up for it with sheer sculpting of her body... to the point of growing annoyance with human males staring at the distinctive buldge in her upper torso where excess energon is stored. Her face consists of an angled faceplate and her left eye being replaced by a quasi-visor like device.
Personality; Extremely caring of her fellow cybertronians, Noblesse remembers a time before war and desires that state to be returned to. She is willing to assist either side; returning fallen soldiers to the safety of their respective bases... or enemy bases if she deems it to be safer for the cybertronian in question. Now she has found herself on Earth, she also finds difficulty in balancing her loyalty to Cybertron with her loyalty to life as a whole, frequently finding herself wracked with guilt from having chosen the many over the few. Judging from her attitude, behaviour, and morals, it would not be too difficult to convert her to being a full-blown autobot... or to joining the humans and humans alone.
History; Originally a Medivac bot, Noblesse has always wanted nothing more than to help people... by a cruel twist of fate, she wound up having many to help when the war began. Originally a native of the depths of Iacon, Noblesse found herself forced to flee quickly when a certain Gladiator decided to start spreading Dark Energon everywhere. When the fireworks settled, she found herself without a home city, much less a house... and so began to wander. It was during this wandering that she eventually made contact with Autobot forces who requested her medical knowledge. While pledging no alliance, it was her desire to help that made her agree to the Autobot request and board the Ark. During that fateful space battle, Noblesse was outside; dragging any who were not already long dead back into the Hauler... choosing to bring in one last wounded soldier rather than secure her safety when the ships entered the portal. She crash landed independently of the two vessels in what is now Vietnam, where she remained in stasis lock until recent times.
Weaknesses; Being large and strong is more a hassle than one might think; in Noblesse's case, this being due to a reduction in speed and maneuverability. She also is nothing remotely near stealthy for this; putting a clear blip on the most rudimentary of sensors. In combat situations, her fixation on saving life often puts her own at risk as she enters the fray to pull out Autobots and Decepticons in critical condition. She is still uncertain how to feel about humans; part of her desiring to warn them of the dangers of her people, and part of her wanting to minimize the impact of her culture's war on the human race. This split-second of indecision has lead to many, many bullets impacting her that did not need to.
===
Name: Hellburner Allegiance: Neutral Function: Naval Support Altmode: Austal Ships Armidale-Class Patrol Boat Weapons: Arc Laser; A large energy weapon, the Arc Laser first uses a high-power laser to soften up a target and ionize the air, following soon after by a multi-terrawatt bolt of electricity. Usable in Vehicle and Robot modes. Bombardier Array; A ten-tube rocket launch system, this launcher fires non-seeking projectiles with a focus on area denial rather than actual damage to targets. Usuable only in Vehicle mode.
Special Ability: Assault Armour; Targets that manage to bring down Hellburner's shields will quickly come to realize that her shielding unit has been modified to absorb energy from impacts and then discharge it when the maximum capacity has been reached. This results in a massive EMP and Thermal blast around Hellburner in a ten meter radius upon shield destruction. As a penalty for this modification, however, she suffers a greatly increased delay in shield recharge.
Dimensions: Vehicle Mode; 56.8 Meters (170.4 Feet) Long by 9.7 Meters (29.1 Feet) Beam by 2.7 Meters (8.2 Feet) Draught Robot Mode; 16 Meters (48 Feet) Tall Overall Weight; 300 Tonnes Displacement
Quote: "What now? Are you idiots really this incompetent? You shoot the enemies.".
Statistics: Strength; 7 Intelligence; 6 Dexterity; 3 Speed; 3 Endurance; 6 Courage; 6 Firepower; 10 Accuracy; 5 Melee; 7 Technician; 7 Charisma; 10 Rank; 70 Points Total (Neutral Requested)
Profile: Physical Description; A lumbering colossus of a female, Hellburner adopted her name from the humans who had fired upon her and bore witness to her shields in action. Her body is extremely broad, with mostly unsloping plating over her body such to a point as making her look quite boxy. Not that she'd care. Her head consists of a white visor and faceplate, resulting in little facial definition.
Personality; Sounding much the same as a human would say their mother does, Hellburner is a bit harsh at times, but most often in such a way as to lead to personal improvement in the subject of her badgering. Among drifters, she is perhaps one of the kindest to bump into... benefitting from having several beverage dispensers in her vehicle mode which she liberally uses as bribery to human children to keep quiet about her location.
History; Little is known about how Hellburner came to arrive on Earth, given her naval form, but the most likely scenario given her actions and anomolies in the Ark's logs is that she stowed away on the Autobot vessel, becoming dislodged from the exterior during the fighting and arriving on Earth in much the same fashion as those who were actively engaging in the space conflict. Her crash-landing and later reawakening took place off the coast of what is now known as Austrailia.
Weaknesses; Due to her aquatic nature, outside of water Hellburner is all but immobile; being forced to trudge along at a sluggish pace or risk overheating her reactor. Because of this, when outside of water she is extremely weak to thermal weapons such as lasers and flamers; forcing her to purge her assault armour very quickly and open vulnerable venting ports to prevent a core meltdown. She as well, because of her water-cooled parts, cannot remain on dry land without significant natural atmospheric moisture or sub-zero temperatures for more than a day before beginning to suffer internal heating damage.
===
Name: Trackblast Allegiance: Neutral Function: Artillery Support Altmode: ST Kinetics SSPH Primus Weapons: Chaos Rift Combustor; A large howitzer designed to bombard an area via shells containing radio-dispersed bomblets, Trackblast's Combustor has been modified to have a massively increased maximum range of one hundred meters from his location if the bomblets are not activated. This comes at the cost of being unable to engage the disperal in robot mode due to not having enough time between the firing and impacting of a target because of the increased muzzle velocity. As well, to increas veloctiy half of the bomblets were replaced with propellant. Sonic Resonator; Resembling a pair of spikes on his left wrist, the Sonic Resonator is a melee weapon designed to first pierce a target, then begin to use vibrations to violently rattle the victim. Not exceedingly dangerous, but more than capable of damaging enemy subsystems such as targeting and optics.
Special Ability: NONE; Due to excessive damage suffered on impact, whatever module Trackblast was originally equipped with has long-since been completely destroyed. As a bonus, however, at least he can get something installed later quite easily.
Dimensions: Vehicle Mode; 10.21 Meters (30.63 Feet) Long by 3 Meters (9 Feet) Wide by 3.28 Meters (9.84 Feet) Tall Robot Mode; 5 Meters (15 Feet) Tall Overall Weight; 28.3 Tonnes
Quote: "Wow... I think that's a new record. Five kill in ten seconds."
Statistics: Strength; 5 Intelligence; 4 Dexterity; 3 Speed; 4 Endurance; 6 Courage; 7 Firepower; 5 Accuracy; 10 Melee; 10 Technician; 10 Charisma; 6 Rank; 70 Points Total (Neutral Requested)
Profile: Physical Description; Painted hot pink because "Nobody expects a pink artillery gun!", Trackblast's features are evident of many, many acts of graffiti and many, many gunshots. His form is humorously bulky in robot mode, his tracks flapping about freely and often tripping him up. One might be inclined to refer to him as "that fat ol' clutz". His optics glow yellow, and he possesses a fully-sculpted and in human terms, youthful, face.
Personality; A goofball easily tricked into acts of idiocy, Trackblast is none the less absurdly lucky. His numerous fumbles and pratfalls, while hilarious and harmful to him in the short term, often lead to long-term benefits. When chatting, he is noted to be overly excitable and often trips over his own metallic tongue... often forgetting how he began a sentence halfway through. Likely due to impact damage to his processors.
History; Originally an actor for cybertronian media pre-war, Trackblast has always been a nomad; moving from studio to studio, set to set... a starving artist of sorts. When the war broke out he found himself out of any jobs... but still able to preform in a 'theatre' of war. Mercenary life was a hard, but needed transition for his survival, and he made it. When he heard of the Ark he, of course, bribed his way aboard with what little energon he had left... only to be mistaken for a Decepticon in the space battle and, summarily, thrown out and airlock just in time to get sucked through the space bridge. Until very recently, Trackblast has been in stasis beneath what is now known as modern-day Singapore... having awakened when a sewer line ruptured and lightning struck the approximate location of the pooling fluid. Just can't catch a break, poor guy.
===
Name: Oblique Allegiance: Autobot Function: Recon Altmode: Sukhoi Su-47 Berkut "Firkin" Weapons: Photon Burst Rifle; Firing three-round bursts and mounted with a scope, the Burst Rifle is an incredibly accurate and, in the right hands, deadly weapon. Thermo-Mine Pack; A payload of nine high-explosive proximity-triggered landmines, Oblique's version of this weapon fires all nine of the bomblets over a wide area at the cost of not being able to home-in on targets like the normal version.
Special Ability: Tactical Cloak; Allowing her to remain cloaked for an unlimited timespan so long as she remains still, Oblique's Cloaker is a useful tool for setting up ambushes or listening in on enemies. As a consequence of how power is used, the cloak immediately disables when the owner moves or fires a weapon, after which it takes a full half hour to recharge.
Dimensions: Robot Mode; 10 Meters (30 Feet) Tall Vehicle Mode; 22.6 Meters (67.8 Feet) Long by 16.7 Meters (50.1 Feet) Wide by 6.3 Meters (18.9 Feet) Tall Overall Weight; 25,000 Kilograms (50,000 Pounds)
Quote: "Don't worry, human, I'll get you out of here... even if it is making me begin to feel like a taxi service."
Statistics: Strength; 4 Intelligence; 8 Dexterity; 6 Speed; 10 Endurance; 4 Courage; 6 Firepower; 6 Accuracy; 7 Melee; 4 Technician; 5 Charisma; 10 Rank; 70 Total (Soldier Requested)
Profile: Physical Description; Painted with the endlessly-appealing colours of black and gold, Oblique is an incredibly thin and lithe cybertronian with her vehicle-mode wings forming a sort of hip-cape in robot mode. Her slender fingers end in alarmingly sharp points, while her vehicle-mode thrusters appear to have taken residence in her heels. This, along with her fully-sculpted facial features and general kindness has gotten her more than a few photoshoots with cybertronians of both sides... which she, of course, uses to spy on the Decepticons.
Personality; An Autobot cut-and-dry, Oblique is an expert at scouting and sabotage of Decepticon fortifications with a knack for espionage... not the best assassin, however, it would seem. Her loyalty to the Autobot forces stems from back when she was still a civillian living in Iacon; the forces that arrived to extract her and her fellow noncombatants inspired her to take up arms and help in the fight. It is this dedication that allows her to focus so easily on the act of fighting, and this admiration of her rescuers' compassion that has let her so easily come to love her new home on Earth as much as her old one on Cybertron. The more time she spends around humans the more she seems to adopt their customs, even having been recorded as jokingly flirting with males, both of cybertronian and human kind. If nothing else, her bubble-headed obliviousness to the horrors of war is at least endearing.
History; Originally a denizen of Iacon in the pre-war cybertronian society, Oblique's original line of work was simple delivery... her record of crashing likely having something to blame for her strange personality. This came to an end, however, when the Decepticons massacred the population of her district. Her life was only saved thanks to the Autobots finally arriving on scene to fight back the violet tide. This experience, however, only served to further crack the shell on the nut. She joined the Autobot forces immediately thereafter as a form of repayment to her rescuers, putting her cargo bays to good use carrying bombs and using her speed to get in and out of enemy territory rapidly... often forgetting to deliver the payload to the target. During the battle between the Ark and the Nemesis, Oblique once again was delivered a blow to the head; getting incapacitated by a dislodged chunk of the exterior armour of the Ark whilst participating in the space battle. She crash landed independant of the Ark and has been in Stasis Lock in Poland until recently.
Weaknesses; Unable to grasp the true horrors of battle, Oblique often runs afoul of less understanding members of her side; unintentionally making light of deaths and sacrifices in attempts to lighten moods. Her acquisition of human customs is also more and more making her an alien to her own people; consideration of leaving the war outright to live with the humans being a serious line of thought for her. Because of this value on humanity, she as well runs into problems with unintentionally revealing her existence to the public and putting her squad in danger to prevent loss of human life. Understandably, she tends to be deployed as a lone operator because of this, and many would seriously consider leaving her to die if she were to be injured.
===
Name: Baryon Allegiance: Decepticon Function: Fire Support Altmode: MANTAK Merkava IV Weapons: Riot Cannon; A rocket launcher. Unguided, recoiless, high-explosive. Doesn't get simpler than this; shoot things, things explode. Scrapmaker; A pair of Rotary Autocannons that spews out a punishing barrage of lead. Slows Baryon down when she uses it and disables use of both hand units as this custom version places one cannon on each of her arms, allowing her to aim at two targets at the same time.
Special Ability: EMP Projector; At the cost of her shields being disabled Baryon is capable of heavily distorting the optics of those around her and disabling functions such as transformation while the victims remain under the effect. This effect can only be active for sixty seconds before requiring ten minutes to recharge fully. During the recharge period, Baryon's shields will not be able to regenerate.
Dimensions: Robot Mode; 7 Meters (21 Feet) Tall Vehicle Mode; 7.6/9.04(With Barrel) Meters (22.8/27.12{With Barrel} Feet) Long by 3.72 Meters (11.16 Feet) Wide by 2.66 Meters (7.98 Feet) Tall Overall Weight; 65 Tonnes (72 Tons)
Quote: "Be beside me or behind me, get in my way and I will scrap you."
Statistics: Strength; 9 Intelligence; 4 Dexterity; 4 Speed; 5 Endurance; 8 Courage; 5 Firepower; 10 Accuracy; 5 Melee; 10 Technician; 5 Charisma; 5 Rank; 70 Points Total (Soldier Requested)
Profile: Physical Description; A hulking, broad-shouldered Decepticon bristling with reserve ammunition and supplementary armour plating, Baryon would in human terms likely be termed a "tomboy" or other such term relating to masculine females. Her vehicle mode treads, when in robot mode, criss-cross over her torso, giving the illusion of bandoliers, while her turret finds residence split in two parts; one on each shoulder. Her matte grey armour certainly stands out against the normally much darker-coloured members of her faction and her outline is almost immediately recognizable. Running over her entire frame are innumerable battlescars and repair welds, indicating her lack of care for beauty when function is both more expedient and simple. Judging by the state of destroyed Autobots left in her wake, her bulky robot mode is by no means for show.
Personality; A brutish thug, Baryon cares little for the values of the Decepticons; relishing in the simple acts of war they enable her to participate in. Prior to the war, Baryon was a minor celebrity in the Kaon pits, being known for brutally ripping her foes to shreds for the enjoyment of the masses and indeed... her own twisted mind. The sound of gunfire and screaming in agony are like such sweet music to her ears, explaining her attraction to the moral void that is the Decepticon side of the war quite handily. Humans, comedically, have little to fear from her by comparison; being viewed as completely harmless and therefor pointless to harm... one of her rare jokes being that she may need to take a human as a pet, for they share the same interests in killing one-another as her.
History; Built for the Arena, by the Arena, Baryon has always been fighting, not resting until coated with her enemies' vital fluids. When the war broke out, she was on the front lines for the whole of it, even participating in the sacking of Iacon where she earned a bloody reputation among the autobots stationed in the district she was assigned to assist in the assault on. Her loyalty to the Decepticons remained true even to the final days of the War on Cybertron when the cable she was riding to board the Ark during the battle was destroyed. She managed to grab ahold of a passing Seeker just long enough to get onto the exterior of the cargo hauler... only to be blown away when the two titanic vessels made the jump to Earth. Until recently, Baryon has been stuck in a stasis lock in Israel.
Weaknesses; A brute, Baryon cares little for tactics beyond smashing directly through enemy lines with as much firepower and killing as possible. This violent, bloodthirsty nature places her at odds with her squadmates at times and inhibits her ability to thing clearly on the battlefield. After all; who needs to think when you can just cut a bloody swathe through anyone who gets in your way? Well, one should at least think of terrain, of course, which Baryon so often finds herself at the mercy of due to her extreme weight. Sinking in water and soft ground is all but guarenteed outside of vehicle mode, and her broad frame renders cramped spaces cloying at best... impassable at worst.
===
Name: Hadron Allegiance: Autobot Function: Medic Altmode: Zündapp KS750 Weapons: Neutron Assault Rifle; A Standard-issue rifle, Hadron has modified this weapon to be attached to his shoulder wiht a full three-hundred sixty degree rotational arc around him, as well as attaching to his altmode's sidecar. Not that painful, but with enough effort it can cause quite a bit of damage.
Special Ability: Phlogistic Wave; By purposefully causing an overload in his heatsinks, Hadron is capable of discharging plasma in a sphere around him at the cost of his ability to utilize weapons for the ten minutes it takes for his heatsinks to repair themselves. This is typically used more as a retreat utility than a serious attack.
Dimensions: Vehicle Mode: 1.75 Meters (5.25 Feet) Long by 2 Meters (6 Feet) Wide by 1 Meter (3 Feet) Tall Robot Mode: 3 Meters (9 Feet) Tall Overall Weight: 420 Kilograms (926 Pounds)
Quote: "Well, that looks painful. Glad I'm not you. Let's get this hole patched up..."
Statistics: Strength; 5 Intelligence; 10 Dexterity; 9 Speed; 5 Endurance; 3 Courage; 4 Firepower; 4 Accuracy; 4 Melee; 6 Technician; 10 Charisma; 10 Rank; 70 Points Total (Soldier Requested)
Profile: Physical Description; In his Robot Mode, the old Medic is quite thin, as befitting his vehicle mode, wheels mounting themselves one to each foot and the third taking up his right shoulder. Upon his left shoulder is a large panel with a hardpoint for his Assault rifle. His visor and faceplate are shined to a glossy finish, and his olive paint scheme is matted... for camouflage, obviously... not because he wants his face to stand out so much, we promise. His hands end in two long, thin fingers and likewise thin thumbs, giving him tweezer-like precision when grasping things... if not much strength with which to do so; probably why his gun is on his shoulder instead.
Personality; Perhaps best described as his team's "Old Man", Hadron is a kindly Autobot well-liked by nearly all the patients he tends to... likely due to his seeming mechanical empathy when it comes to finding what is broken and fixing it, rendering the process often times less painful than if another medic had treated the soldier. Outside of his duty, one can generally find him sitting around with a can of oil talking with other such aged autobots about events that transpired long before the war... often including such jokes as "Remember that time that archivist spilled his oil on the databases? What was his name again... Moron Sacks? Or is that just what we called him after that event..? Ehh...". While he will grumble about his back hurting if such a situation arises, Hadron is more than willing to let humans and human-scale Autobots ride his Altmode... even if they do get his "seat all squished and scuffed".
History; "Now, let me tell you a story. I remember back when there were no Autobots or Decepticons... and when Megatronus was a mythological figure. We all lived in peace and happiness... then this young upstart decides he's the rightful leader of the planet, starts killing people, and then this librarian forms what I'd call a worker's union to try to stop him. So, me already having rusty joints, figured I'd join the side that had free Energon... and that's how I came into Optimus' service. Now, then along comes the sacking of Iacon... blah blah blah, shooting, things blowing up... and then the Prime finds this Cargo Hauler and puts a bunch of guns on it, we all get inside and fly off. Then, suddenly the Decepticons pull this strangely familiar warship out of their tailpipes and start boarding the Ark as we're trying to leave through this swirly portaly thingy. I made the mistake of standing too close the observation deck beta as this huge, ugly 'Con came crashing through the top of the Ark and he punches me into next week. Next thing I know I wake up surrouned by these pink, squishy things with an awesome taste in fashion. Now, as they were pointing guns at me, I of course, ran like I stole Grimlock's sword, scanned what I am told is a motorbike along the way, and turned into it to hide in the bushes... by the way... I've been broadcasting a distress signal for, like... fifty of this planet's megacycles now... wait, what do you mean you couldn't tell what it was? Did they change the codes or something? ..201 was the code? I thought you said two-oh-none. Gyahh, just take me back to the Ark. I'm hungry.".
Weaknesses; Due to his diminutive size compared to standard Autobots, Hadron suffers the related issues in terms of ability to equip standar-pattern weaponry, the Assault Rifle in his possession having needed to be modified to draw less power for example. In addition, his Robot Mode, while very quick, is also hard to control at any sort of speed. This holds true for Vehicle mode as well, giving him no real high-speed movement beyond straight lines. He also, in no small part because of his age, has faulty memory chips and audio sensors... often resulting in him forgetting, misremembering, or mishearing things said to him.
===
Name: Downforce Allegiance: Autobot Function: Transport Altmode: Bell V-22 Osprey Weapons: Path Blasters; Analogous to a pair of human pistols in terms of usage, Downforce's Path Blasters are cut-down variants that each fire in two-round bursts, making them much less accurate and slightly less powerful for the benefit of inflicting extremely nasty damage in close-quarters. Piledriver; A self-reloading, explosive-tipped lance, Downforce's Piledriver first uses the force of being stabbed into the target to get the shaped charge in the head through the enemy unit's armour before detonating. Extremely dangerous, if easier to avoid than most melee weapons.
Special Ability: Rotor Grinders; At will Downforce is capable of activating the rotors placed on her forearms and using them as immense buzzsaws. Unlike others with a similar ability, Downforce's blades do not spin fast enough, nor generate a forcefield, and as such cannot deflect rounds.
Dimensions: Vehicle Mode: 17.5 Meters (52.5 Feet) Long by 14 Meters (42 Feet) Wide by 6.73 Meters (20.19 Feet) Tall Robot Mode: 13 Meters (39 Feet) Tall Overall Weight: 20,000 Kilograms (40,000 Pounds)
Quote: "Hey, there's a trashcan in my cargo bay for a reason, human. Drop another soda can and you're going skydiving."
Statistics: Strength; 9 Intelligence; 4 Dexterity; 5 Speed; 5 Endurance; 8 Courage; 7 Firepower; 5 Accuracy; 4 Melee; 10 Technician; 3 Charisma; 10 Rank; 70 Points Total (Soldier Requested)
Profile: Physical Description; Standing quite tall amond her compatriots, Downforce's robot mode is brutish almost to the point of looking unbefitting her; her props usually being collapsed into singular blades and her piledriver stored quite comfortably in a holster on her lower leg, while her pathfinders sit on her hips. Her armour is painted a matte grey, contrasting nicely with the vivid blue of her camera-like head.
Personality; Finding endless amusement in the human humour of innuendos, Downforce is never more delighted than when she makes the "little pink things" feel uncomfortable. Her loyalty to the autobots is quite thoroughly-cemented, and the loyalty of many of her compatriots to her, likewise. Many have fond memories of Downforce dropping into a bad situation and holding it long enough for the Autobots present to retreat. Off the field, she is often sighted reading up on the histories of both Cybertron and Earth, having quite the interest in such things. She may not be thre brightest Autobot, but she is certainly one of the more pleasant to be around.
History; Formed in Iacon shortly before the war, Downforce has known nothing but confusion since her protoform's body hardened. She found herself being thrown from battlefield to battlefield, the trauma of so much fighting and blows to the head eventually causing her mental damage to the point where she became mute in combat. She watched on in horror as the Decepticons brought ruin to the city she only had just begun to know, all too soon having an outlet for the rage she felt as she was deployed to fight the invaders and evacuate non-combatants. When the time came, she found herself running through the Ark, doing her best to fight off boarders until, alas, an internal ammunition explosion threw her out of the resulting crack in the hull. Incapacitated by the concussion wave, Downforce made the jump without protection and has remained in stasis lcok until a recent electrical storm in North America restored energy to her systems.
Weaknesses; Due to her large size and weight, whilst in Robot Mode it is not uncommon to see Downforce struggle with soft and cramped terrain. In addition to this, she appears to have faulty armour along the backs of her legs; rendering it possible for a rear attacker to force her to transform in order to retain mobility. Her programming, as well, seems to have a quirk in the code that results in two distinct "modes"; a Combat and Non-Combat state. She has no control over the switching, during which non-critical power is siphoned to critical systems, causing her to lose the ability to speak and engage in other such functions whilst Combat Mode is activated.
===
Name: Differential Allegiance: Decepticon Function: Interrogator/Assassin Altmode: Lotus Eclat Weapons: Scatter Blaster; A custom-modified variant of the standard-issue shotgun, Differential's Scatter Blaster loads and fires it's entire magazine in a single, wildly-inaccurate burst of lethal flechettes. This results in both a very distinctive sound, and the weapon being rendered inoperable for three seconds after firing as it reloads. One shivers to think of the possible damage it could deal point-blank. Dark Energon Syrette; Containing ten doses of Dark Energon, this horrific warcrime of a weapon is used on targets that are either unaware or unable to fight against it, corrupting the victims into whatever the malignant energy desires.
Special Ability: Dark Energon Dispersal Unit; An external, extremely-durable storage tank upon Differential's back stores several liters of the corrupting substance which, with the aid of tubing connected to sprayers on her hands, finds use in coating areas, or unlucky cybertronians, with the corrupting material. One rupture, however... and one will find the owner quickly detaching it for her own safety and unable to further use the ability. Cannot be used to reload Dark Enerrgon Syrettes.
Dimensions: Vehicle Mode 4.458 Meters (13.374 Feet) Long by 1.816 Meters (5.448 Feet) Wide by 1.194 Meters (3.582 Feet) Tall Robot Mode: 4 Meters (12 Feet) Tall Overall Weight: 1,055 Kilograms (2,326 Pounds)
Quote: "Scream, scream your secrets to me, Autobot. Let them be known, and I will end your suffering."
Statistics: Strength; 6 Intelligence; 8 Dexterity; 9 Speed; 7 Endurance; 4 Courage; 6 Firepower; 5 Accuracy; 3 Melee; 9 Technician; 6 Charisma; 7 Rank; 70 Points Total (Soldier Requested)
Profile: Physical Description; An extremely vertical decepticon, Differential's vehicle mode greebles spire upward, and her feet appear to have stilleto-point heels. Overall her chasis is angled into threatening bladed configurations, her dark blue paint's glossy finish catching on these ridges in a fashion that on any other cybertronian might be described as "pretty". Her face consists of a single plate, and two yellow eyes, with vehicle-mode electrical wiring cascading down her head in a manor reminiscent of hair.
Personality; Sadistic, malevolent, and wholly disloyal to her side, Differential cares nothing for the war... only the pleasure she gains from torturing her victims, often when they don't even have further data to give her. This, combined with her appearance, can make escape attempts either fly into overdrive, or halt completely out of fear. On the field, she is a ruthless tactician; using her speed and relatively small size to sneak in behind enemy lines and begin picking off high-value targets or disrupting enemy forces by turning soldiers into terrorcons against their will. Outside her duties, she tends to skulk away from the main Decepticon forces... or try to get weaker soldiers to fall for her promises and get "enhanced" by her syrette.
History; Created recently as a test of Dark Energon as a weapon, a very small portion of the corrupting energy runs through the interrogator's system, slowly converting normal energon into more of itself, only for detected infected energon to be cordoned off to the tank installed on her back. To say this unhinged her would be... an understatement. Differential only saw a glimpse of Cybertron as the Nemesis took off with her in it; her place of creation. She was originally to participate in the boarding, but found herself spaced when the cable her squad was using to board the Ark was severed. Thankfully, she survived the impact with Earth when the ships took her along for the jump; having remained in stasis in what is now known as the London Underground until recently.
Weaknesses; Due to how her special ability is operated, the tank on her back is an extremely dangerous weakpoint; targeting it will make it begin to leak Dark Energon which is just as dangerous to her as any cybertronian. In addition to this, her optics are extremely vulnerable to light-related trauma due to being configured for night-time and underground combat. Flashbangs, as such, can cause enough damage to force her to retreat for repairs.
===
Name: Intake Allegiance: Decepticon Function: Communications/Hacking Altmode: Northrop F-89D Scorpion Weapons: Subsonic Repeater; A low-power, rapid-fire submachine gun, the Subsonic Repeater is more a suppression weapon than a tool of killing, and sees more use in Intake's hands to pin an enemy down while one of his other weapons reloads or his ability recharges. A-4 Pulsar Cannon; A remotely-detonated explosive, the Pulsar Cannon lobs a highly-charged sphere from the barrel at a low velocity which, strangely, seems unaffected by gravity. Intake's version of this weapon appears to be able to stick to living targets, while bouncing off of the environment. V32 CYBR Corrupt@r; An extremly nefarious device that temporarily hijacks control of a victim's body via a virus-loaded dart. Intake's appears to use his own mental imputs to control the target, rendering his body immobile while he controls to host body. Strong enough wills (Endurance value 6+) can resist, or even prove immune to this device.
Special Ability: GENIE Rockets; Usable only in vehicle mode, these extremely powerful projectiles regenerate up to two total with the wait time of two hours between each spawning. GENIE Rockets are dumb-fired thermonuclear weapons with a blast radius of twenty meters, and a fallout radius of fifty meter. One can blame the vehicle he scanned and reverse-engineered the missiles from for this disturbing weapon.
Dimensions: Vehicle Mode: 16.4 Meters (49.2 Feet) Long by 18.2 Meters (54.6 Feet) Wide by 5.33 Meters (15.99 Feet) Tall Robot Mode: 10 Meters (30 Feet) Tall Overall Weight: 16,869 Kilograms (33,738 Pounds)
Quote: "Oh man, Soundwave is going to love this. Big ol' stash of blackmail material."
Statistics: Strength; 4 Intelligence; 7 Dexterity; 5 Speed; 4 Endurance; 6 Courage; 6 Firepower; 10 Accuracy; 6 Melee; 2 Technician; 10 Charisma; 10 Rank; 70 Points Total (Soldier Requested)
Profile: Physical Description; Rather broad and beefy for a normally non-combat decepticon, Intake is often described by Autobots who encounter him as a perfect example of a Decepticon... one who in very appearance is deceptive. His red and yellow-painted chasis is arranged in such a manner as to create false impressions as to his size and musclature, most of the space beneath the thin metal being just air. His face is comprised solely of a black visor overlaying a mass of LEDs that he uses to display vauge facial expressions. This, combined with the monotone in which he speaks, means he can be quite menacing.
Personality; Uncharacteristically nice and unintimidating for his faction and loadout, this seems to be mostly a facade manufactured to get in close to his fellow soldiers... and unwitting foes... so he can more expediently dispatch them if they get in his way; either via blackmail or more lethal means. Although, given his lack of ill will towards the life of Earth... perhaps there is some gem of good in his heart. Offduty, he is generally seen lazing about the base, leaving empty oilcans and energcon cubes around his favourite chair in a mound of trash... and mourning the difference in size between himself and humankind for the simple reason of the concept of Pizza being appealing to his sensors.
History; Created on Cybertron during the war as an early attempt to get communications experts to every squad quickly and cheaply, Intake's cerebral circuitry was based on, and is currently programmed to obey orders from, Soundwave. Due to depleting resources, this project was quickly canned before any others of his model could be produced and his protoform intended to have been recycled. An attack on the facility it was stored in, however, forced the scientists to activate him for extra fire support; the resultant firefight ending with the Autobot defeat and a shot from a Corrosive Slime Cannon permanently damaging his back. He has never come into contact with the decepticon he was based mentally on, although ever since he awoke from his stasis lock in North America, he has been searching for Soundwave to recieve orders... gathering data along the way... and repairing what damage he recieved in the space battle that he could.
Weaknesses; Due to damage suffered while still in a protoform state, Intake's robot mode back has extremely thin and soft armour, rendering him extremely vulnerable to a rear attack. In Vehicle mode this translates into his jets being vulnerable. Intake also is incapable of projecting any sort of shield around his body, rendering any damage recieved immediately grievous. In addition to these two flaws is a third, also caused by the same early damage to his systems; transformation glitching. When he recieves significant damage, his body automatically will drop out of vehicle mode and into robot mode. This also forces minor stasis onto his limbs, making it extremely hard to move. As such, an easy way to deal with him would be to shoot him out of the air by targeting his thrusters, and then proceeding to waylay him while he's stunned on the ground.
|
|
|
Post by Cutlass Rebooted on Jan 31, 2015 13:03:06 GMT -5
All are good but I notice that Trackblast does not have any weakness listed. I assume that it's because of the general clumsiness?
|
|
Bowhead
Civilian
'Till all are buns... mmm... buns...
Posts: 30
|
Post by Bowhead on Jan 31, 2015 16:15:43 GMT -5
Yep, that one spoke for itself. One moment and I'll get to those threads, just had to make sure I remembered everything correctly.
|
|
|
Post by calana2134 on Feb 2, 2015 23:50:20 GMT -5
Name:Razor Allegiance:Autobot Function: subterfuge/spec-ops Alt. Mode: 2014 Chevrolet Corvette Stingray Weapons: x2 energy katana's,sniper rifle,and blaster on right arm Special Abilities: cloaking Device Height: 20ft. Quote: "When diplomacy fails I do not"
Strength: 4 Intelligence: 5 Dexterity: 9 Speed: 6 Endurance: 8 Courage: 6 Firepower: 7 Accuracy: 8 Melee: 9 Tech Skill: 3 Charisma: 5 Rank: would like 5
Profile: Razor was a prototype stealth unit made to combat the Decepticons in a way other cybertronian's couldn't. He has been a soldier since the time his spark was lit and though some Autobots question his methods they can't argue with his results.
He has been a part of 3 different units and was re-asinged because of his problems following orders so he became a one man team.As time went on and command changed he saw action less and less until one day he was forced to retire.In search of a friend that was sent to find the cube he left cybertron. His search led him to the planet earth where he found his friend was killed by the decepticons. From then on he has wandered earth fighting decepticons.When asked he still allies himself with the autobots and seeks entrance back into the autobots.
Weakness: When faced with failure razor becomes irrational and will do anything to achieve success even if its suicidal.He also occasionally fails to perform needed maitnence on himselfand his equipment witch can cause things to work improperly from time to time
|
|
|
Post by gauss on Feb 13, 2015 12:11:20 GMT -5
Name: Gauss Allegiance: Autobot (Former Decepticon) Function: Wrecker Alt. mode: 1984 M936 6x6 Wrecker Crane Truck Weapons:- --- Left Wrist: Flamethrower (Power: 3)
- --- Right Arm:
- --- -- Light: Neutron Assault Rifle (Power: 5)
- --- -- Heavy: X18 Scrapmaker (Power: 7)
Special Abilities: --- Spark Cannon: (Power: 10) During his time with the Decepticon army, The cons were researching possibilities for more powerful weapons. However with more powerful weapons came the need for greater power sources. Thus they looked to the greatest power source in the galaxy. A Cybertronian Spark. A power cell capable of lasting eons. They began testing Decepticon troops to find compatible sparks. Gauss had the strongest. So they installed a weapon of devastating power that was hard wired directly to Gauss' spark. It can be fired at various power levels which have varying degrees of strain on his spark. Small low power bursts can be preformed with little to no strain. High powered blasts that could level a city block and destroy buildings could potentially drain Gauss' spark and kill him. Height: 26 Feet Quote: "Well thats a bad day..." Strength: 9 Intelligence: 4 Dexterity: 7 Speed: 5 Endurance: 10 Courage: 10 Firepower: 10 Accuracy: 6 Melee: 4 Tech Skill: 1 Charisma: 4 Rank: Soldier 5 (70) Profile: Gauss grew up on Cybertron long before the war began. He always had a soft spot for the less fortunate. However growing up in a military family, he didn't exactly have a lot of wiggle room. As he grew up, however, he began rebelling against the structure and sneaking out to Kaon where he would help out in shelters for less fortunate Mechs and Fems who were in need. He observed the sorry state of the lower castes and when a young worker and gladiator named Megatronus decided to rise up against their Autobot oppressors, he answered the call. He was brought on as a heavy weapons specialist though he spent most of his time helping the refugees. As the war went on and the battles started getting more and more brutal, Gauss began to suspect that there was something wrong. Though it wasn't until they had confirmed reports of refugees being imprinted as soldiers and Megatron killing a prime as well as threatening the council that he thought it was time to get out. However this plan never came to be when a scientist named Shockwave discovered the ideal compatibility for his experiments in Gauss' spark. The war was reaching it's climax. Cybertron was dying and the Autobots were preparing to evacuate. However, the Decepticons had different plans. With the spark cannon installed and its power fully realized, the Decepticons planned to use Gauss to bring down the Ark. He was threatened that if he did not comply they would kill the remaining refugees. He didn't like it but he had no choice but to comply. He reached his position at the edge of the Ark's launch site as a battle raged around it. Decepticons all trying to do their part to kill as many Autobots as possible. Gauss couldn't take it. He charged his spark cannon to full power, the light overloading his optical sensors, the wind overloading his audio receptors, and the display being truly cinematic. He then took aim... and decimated the Decepticon numbers around the Ark, giving the Autobots time to launch. He passed out... When he came to, he was barely functioning. He scavenged what energon he could from the battlefield and eventually got back to full strength. He immediately defected from the Decepticons. He tore off his purple insignias and welded on a new set of red ones. The job was sloppy but fitting. He eventually linked up with a rag tag group of Autobots called the Wreckers led by Kup and his boy Springer. He's been with them ever since. Weaknesses:The Spark Cannon is linked to his Spark. In addition to over powered blasts being immediately taxing on him, if the cannon is removed, it will also kill him, causing severe damage to the spark. Can't Sneak to save his life. Gauss has the stealth skill of a freight train... in fact a freight train might be more subtle. Isn't to bright. He speaks with a deep red neck accent if that gives you any idea. But his hearts always in the right place.
|
|
|
Post by shiftbreaker on Apr 28, 2015 2:25:13 GMT -5
Name: ShiftBreaker Allegiance: Decepticon Function: Soldier Alt. mode: Tripple cannon cybertronian tank Weapons: Two shoulder cannons, Two Gatling guns, Grenades, battle hammer, combat knives, shotgun. Special Abilities: Has a visor built into his helm, that's equipped with night vision, Thermal vision, and basic energon scanner Height: 40ft Quote: Friend or Foe if you get in my way, you're all targets.
Strength: 10 Intelligence: 7 Dexterity: 5 Speed: 4 Endurance: 9 Courage:8 Firepower:10 Accuracy: 7 Melee: 6 Tech Skill: 5 Charisma: 6 Rank: Soldier
Profile: For as long as his processor could record, ShiftBreaker (Shift for short) has been a soldier, making the large olive, and grey coloured mech well experienced in combat. The mech knows how to follow orders, and carry them out to potential victory, and never waste's time making excuses for his failure's. The large brute of a mech, is a heavy hitter, and can deal harsh blows with his war hammer. But, firepower is his strongest attribute, his weapons are a reflection of his personality on the battle field, crazy, destructive, sometimes unstable, unpredictable. ShifBreaker follows orders to the letter, even if it means firing on a fellow Decepticon if the situation calls for it. His methods may seem unorthodox, cold sparked, and even insane, but it usually gets the job done. However off of the battle field, the mech is friendly toward his comrades, and even sometimes toward Autobots. For ShiftBreaker, being a soldier is a job, and acts accordingly, but when he's *off the clock,* his brutish nature seems non existent. He's also been know to be lazy once in a while, and will sometimes blow off his duties to take a nice, quiet nap.
Weaknesses: Given his overall size, speed, agility, and stealth are not his strong suits.
(Any issues, concerns, nit picks, grammar issues etc. please feel free to let me know, I am always open to creative criticism.)
|
|
|
Post by overdrive on May 16, 2015 0:48:59 GMT -5
Name:Overdrive Allegiance: Autobot Altmode:p40-e kittyhawk Weapons: twin energon blasters on his chest, a missile launcher, and an energon longsword. Special ability: low fuel consumption. Height: 16 meters, 32 feet Quote: "when I was your age, I didn't believe in reincarnation" Str:5 Int:4 Dex:5 Speed:7 Endu:8 Courage:10 FP:5 Accuracy:6 Melee:5 Tech:5 Charisma:10 Rank:5 Profile: one of the first to come from the forge of primus himself, he has lived an extremely long time, though most of it was spent in a stasis chamber, he suprisingly slept through Megatron's revolution, through the ruining of cybertron, the war, and it's reformation, when he came to the surface he didn't know the war even happened till a few months after he awoke, though don't let all this fool you, he was for a good hundred years primus' personal bodyguard. Strengths: because overdrive slept through the war, his armor and weapons are in mint condition. Weakness: he is insectophobic, a fear of insectocons, scraplets, ect. Function: knight of cybertron Suggested rank: soldier.
|
|