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Post by Cutlass Rebooted on May 20, 2014 12:43:09 GMT -5
I hope this works: Name: Long Shot Allegiance: Autobot Function: Sniper Alt. Mode: M3 Halftrack Gun Motor Carriage (http://www.wwiivehicles.com/usa/self-propelled-guns/m3.asp) Weapons: -75mm Howitzer: Meant for long-distance bombardment without worrying about accuracy. It is meant to take out a small area with not too great of collateral damage. Takes a while to reload. -Medium Caliber Bolt-Action Sniper Rifle: Meant for long distance shooting, but can handle medium range. Attached scope allows for up to x8 vision. -Twin Medium Caliber Semiautomatic Pistols: Meant for shorter distances, as they can lose accuracy over longer ranges. Special Abilities: Target Painter (Can mark a target, revealing that target to allied radar) Height: 25ft Quote: "Hey, now, can't we just settle this with our words?" Strength: 5/10 Intelligence: 7/10 Dexterity: 3/10 Speed: 2/10 Endurance: 5/10 Courage: 7/10 Firepower: 7/10 Accuracy: 10/10 Melee: 1/10 Tech Skill: 5/10 Charisma: 10/10 Rank: I guess it'd be a 1 with his stat totals (62)? Profile: Long Shot was a bot of humble origins. His home is lost to time, having been destroyed in some crossfire. He doesn't remember what happened exactly, all he knows is that he was found in the wreckage of his former home, found by Autobot Medics. He was patched back up, and asked questions. When he couldn't provide any of the answers they wanted, they let him go, on the streets, with nothing to his name. But, he never lost hope. He started off showing off his marksmanship skills for money, making little by little, sometimes enough to get fuel. Eventually, people started hiring him to use his marksmanship for personal or business reasons, eventually landing him a spot on a wanted list by authorities. He was eventually caught, but a deal was struck.
An anonymous, high-ranking Autobot had Long Shot released, but only if he completed contracts that helped the Autobot Cause. He agreed. The anonymous Autobot would send Long Shot a contract, Long Shot would complete the contract, and the Autobot would send Long Shot payment. At one point, due to the help he was granting the Autobots, Long Shot was given a badge to represent that was a member. He wears the badge with pride. Eventually, Long Shot was released from the contracts, and was offered a chance to go off-world. Pledging himself to the Autobot Cause, and out of his debt to the mysterious Autobot, Long Shot took the opportunity to see a whole new world.
Long Shot is a very easy-going bot. He has a near-infinite amount of patience, which helps him as a Sniper. He prefers to settle things with diplomacy, but if violence becomes necessary, he breaks out the weapons, and takes aim. He is very pleasant, and easy to get along with. He is also considered to be an Underdog, as he isn't very strong, tough, fast, or agile, but instead he relies on his magnetic personality and deadly aim to get him out of sticky situations.
Weakness: Long Shot is possibly the worst melee combatant known. When he gets into a close quarters fight, he swings wildly, and even if he manages to hit, his lack of strength means that he can't take on enemies on his own. Also, if too high of heat gets too close to his shoulder-mounted howitzer, it will explode. Will this work? At first these stats didn't make sense but then I took a look at the alt. mode... It all makes sense now... so I think (unless Rexacon has other plans) you're good to post. Just post his profile here: tfuniverserpg.proboards.com/board/13/autobotsAnd then add to the roll call: tfuniverserpg.proboards.com/thread/4/roll-call?page=4
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Post by Deleted on May 20, 2014 15:57:00 GMT -5
Name: RoadBurn Allegiance: Decepticon Function: Brute, Scout Alternate Mode,
Cybertron Alt: Car (Sorta Breakdownish from WFC/FOC but bigger sized and without the bumper spikes)
Earth Alt: Dodge Charger R/T (With flame vinyl all over the front, with a Rocket Launcher disguised as Holley Hood Air Scoop)
Weapons, Primary: Path Blaster (same model from FOC)
Secondary: Flame Thrower
Close Range: Brute's Hammer and shield Special Abilities: Ground Pound EMP (Electro shock can stun bigger enemies)
Height: 26 feet 6 inches
Quotes,
Offensive: "Get ready..I'm about to heat you up!!"
Defensive: *sly tone* "Didn't your mom teach you not to play with fire?"
Alt Mode: "Burnt out and Sizzlin!!"
Critical Mode: "Hey..I uh..could use a medic you know..or something"
Strength: 8 Intelligence: 5 Dexterity: 4 Speed: 4(He is fast when he charges but isn't to well at stopping) Endurance: 8 Courage: 7 Accuracy: 6 Fire Power: 5 Melee: 10 Tech Skill: 5 Charisma: 8
Rank: Soldier
Persona: RoadBurn is a Decepticon warrior at heart and skill. He is extremely deadly at close range due to his hammer, shield, and flame thrower. He is unusually tall and big for a bot with a scout alt mode but Burn has proven how dangerous that can be. Rising in ranks he strives for Autobot battles and doesn't give up until the last breath. He can be bluntly cocky at times but he is secretly respectable in battle. Even if it is an Autobot. As long as his opponent proves himself to be a warrior to RoadBurn's likings. They are worth dieing in honor.
Weakness: Being a Brute he can be badly damaged from being attacked from behind. (He just doesn't explode afterwards) Tanks can be strong enough to faze him. However it would take a well aimed or continuously damaged tank cannon shots to kill him. Burn is at a very disadvantage against skilled snipers with a taste for head shots due to his slow speed. When going toe to toe with a Messager Aerialbot that nearly but a 50cal right between his eyes ( A.K.A TurboJet ) he has feared Snipers ever since. And is on a rampaging hunt for that autobot until either he kills him or vice versa.
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Post by Cutlass Rebooted on May 21, 2014 4:44:13 GMT -5
Name: RoadBurn Allegiance: Decepticon Function: Brute, Scout Alternate Mode, Cybertron Alt: Car (Sorta Breakdownish from WFC/FOC but bigger sized and without the bumper spikes) Earth Alt: Dodge Charger R/T (With flame vinyl all over the front, with a Rocket Launcher disguised as Holley Hood Air Scoop) Weapons, Primary: Path Blaster (same model from FOC) Secondary: Flame Thrower Close Range: Brute's Hammer and shield Special Abilities: Ground Pound EMP (Electro shock can stun bigger enemies) Height: 26 feet 6 inches Quotes, Offensive: "Get ready..I'm about to heat you up!!" Defensive: *sly tone* "Didn't your mom teach you not to play with fire?" Alt Mode: "Burnt out and Sizzlin!!" Critical Mode: "Hey..I uh..could use a medic you know..or something" Strength: 7 Intelligence: 5 Dexterity: 3 (He is fast when he charges but isn't to well at stopping) Endurance: 7 Courage: 7 Fire Power: 4 Melee: 8 Tech Skill: 5 Charisma: 5 Rank: Soldier Persona: RoadBurn is a Decepticon warrior at heart and skill. He is extremely deadly at close range due to his hammer, shield, and flame thrower. He is unusually tall and big for a bot with a scout alt mode but Burn has proven how dangerous that can be. Rising in ranks he strives for Autobot battles and doesn't give up until the last breath. He can be bluntly cocky at times but he is secretly respectable in battle. Even if it is an Autobot. As long as his opponent proves himself to be a warrior to RoadBurn's likings. They are worth dieing in honor. Weakness: Being a Brute he can be badly damaged from being attacked from behind. (He just doesn't explode afterwards) Tanks can be strong enough to faze him. However it would take a well aimed or continuously damaged tank cannon shots to kill him. Burn is at a very disadvantage against skilled snipers with a taste for head shots due to his slow speed. When going toe to toe with a Messager Aerialbot that nearly but a 50cal right between his eyes ( A.K.A TurboJet ) he has feared Snipers ever since. And is on a rampaging hunt for that autobot until either he kills him or vice versa. You seem to have missed the speed and accuracy stats... which is probably why it's 19 short...
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Post by Deleted on May 21, 2014 9:10:53 GMT -5
XD...I had a feeling there was something I forgot in the stats. Anyway try it now.
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Post by Cutlass Rebooted on May 21, 2014 10:14:12 GMT -5
XD Still 10 points short for rank 5.
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Post by Deleted on May 21, 2014 12:26:50 GMT -5
XD Still 10 points short for rank 5. What about now?
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Post by Cutlass Rebooted on May 26, 2014 13:11:39 GMT -5
XD Still 10 points short for rank 5. What about now? How has this not be responded to? Sorry to say you're still short but it's only by 1 point.
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Post by mynamethenumber on May 30, 2014 23:53:50 GMT -5
Name: Setum Allegiance: Decepticon Function: Warrior Alt. mode: F-22 Raptor Weapons: Energy Sword, Standard Cybertronian Rifle Special Abilities: Increased Durability Height: 27 ft Quote: "Through ruthless terror we can reach assured victory."
Strength: 6 Intelligence: 8 Dexterity: 6 Speed: 8 Endurance: 9 Courage: 7 Firepower: 5 Accuracy: 5 Melee: 4 Tech Skill: 5 Charisma: 7 Rank: Soldier
Profile: Setum remembers very little of his past prior to arriving on earth. He has little memory other than having volunteered for an experimental procedure that promised him increased durability before he joined the Decepticon forces. This procedure crafted him into the perfect soldier at the cost of any kind of moral or ethical thought processing. Because of this, he is a ruthless killing machine dedicated solely to the Decepticon cause. He believes with every ounce of his being that Autobots are doomed to fail because of their compassionate behavior. He will follow any order without question unless something causes him to doubt his leader's reasoning. Ultimately, his actions will always be in service to the greater cause, for better or worse.
Weaknesses: Because of his lack of conscience, he will not hesitate to throw any of his team members under the bus if the situation calls for it, nor will he spare any Autobot that crosses his path. This relentless attitude may one day lead to his undoing.
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Post by Rexacon on Jun 2, 2014 12:51:08 GMT -5
Name: Setum Allegiance: Decepticon Function: Warrior Alt. mode: F-22 Raptor Weapons: Energy Sword, Standard Cybertronian Rifle Special Abilities: Increased Durability Height: 27 ft Quote: "Through ruthless terror we can reach assured victory." Strength: 6 Intelligence: 8 Dexterity: 6 Speed: 8 Endurance: 9 Courage: 7 Firepower: 5 Accuracy: 5 Melee: 4 Tech Skill: 5 Charisma: 7 Rank: Soldier Profile: Setum remembers very little of his past prior to arriving on earth. He has little memory other than having volunteered for an experimental procedure that promised him increased durability before he joined the Decepticon forces. This procedure crafted him into the perfect soldier at the cost of any kind of moral or ethical thought processing. Because of this, he is a ruthless killing machine dedicated solely to the Decepticon cause. He believes with every ounce of his being that Autobots are doomed to fail because of their compassionate behavior. He will follow any order without question unless something causes him to doubt his leader's reasoning. Ultimately, his actions will always be in service to the greater cause, for better or worse. Weaknesses: Because of his lack of conscience, he will not hesitate to throw any of his team members under the bus if the situation calls for it, nor will he spare any Autobot that crosses his path. This relentless attitude may one day lead to his undoing. Profile looks good. Stats are good. Your good to go. Update Roll Call and post it in the Archives
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Post by cartmantuttle on Jun 3, 2014 0:18:21 GMT -5
Name: Shellshock Allegiance: Decepticon Function: Security Expert/Intelligence Operative Alt. Mode: Type 83 Self-Propelled Howitzer (http://www.military-today.com/artillery/type_83_howitzer.htm) Weapons: Rotating Arm Cannon: A weapon that has the capability of switching between 4 types of attacks: A standard 152mm howitzer, a long-range explosive plasma cannon, a kinetic force wave projector, or a short-range, targetted electrical stun blaster. Special Ability: Shellshock has the ability to see physical weak points in other transformers, giving him a tactical edge. Height: 27ft Quote: "Now, would you rather I be a disgruntled Infantryman where I could arrange the deaths of my squad and sell secrets to the Autobots, or would you rather put me in a position where I can be useful?"
Strength: 5/10 Intelligence: 10/10 Dexterity: 5/10 Speed: 3/10 Endurance: 5/10 Courage: 7/10 Firepower: 9/10 Accuracy: 8/10 Melee: 4/10 Tech Skill: 10/10 Charisma: 4/10 Rank: 5, I guess?
Profile: Shellshock is a Decepticon who thinks of combat in an usual manner: While most of the Decepticons he knew loved to fight and kill for the glory or fun of it, Shellshock viewed it violence as just a physical form of combat. To him, the greatest form of combat is the intelligence game. Shellshock handled threats in various manners while going through the Decepticon military. When someone pushed him around because he wasn't as physically capable, they usually ended up in the infirmary for "unexplainable malfunctions". What made Shellshock truly great at his job was his ability to find gaps in security, and come up with ways to get past friendly defenses, and thus come up with even better ones. Some Decepticon Commanders have considered Shellshock to be a treacherous slime because instead of fighting on the front lines he prefers to sneak around, while other Decepticon Commanders have praised Shellshock for his ability to think outside the box and out-think Autobot strategists.
Weaknesses: Shellshock may be a brilliant spy, and a genius security chief, but sometimes his genius gets to his head, and relies on people trusting in his abilities when he does something crazy, like give certain secrets to the enemy to lure them into a trap, when he doesn't inform anyone that he's doing this. He feels that his expertise is enough for people to let him do his thing.
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